Creative / Build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 67.241.136.7:28025
Abstract
We describe the public Rust server Creative / Build, reached at 67.241.136.7:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,882 of all servers, the top 72%. It last wiped 19d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 17:2819d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 67.241.136.7:28025 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 17:28 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are build server population list [2], player-run rust server list [3], live creative server population [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 1/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 7/25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average | 206/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 188/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average | 37/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 27/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Creative / Build based?
There is no region published for Creative / Build. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 67.241.136.7:28025.
A.2How reliable is Creative / Build, and is it currently online?
Creative / Build is currently offline, with the last sighting 19 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 3 October 2026.
A.3What version of Rust is run on Creative / Build?
Rust network protocol 2634 and build 167398 is the version that Creative / Build runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Creative / Build follow for wipes?
The record of Creative / Build's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 19 days 5 hours ago.
A.5What characterises wipe day on Creative / Build?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Creative / Build occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Creative / Build holds #15,882, in the top 72% of all ranked servers.
A.7What is the population level of Creative / Build?
At this moment Creative / Build is offline, having last been seen 19 days 5 hours ago.
Tags and filters
A.8How should the tags on Creative / Build be interpreted?
gmvanilla (Game mode): This is survival in its vanilla form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Creative / Build publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Creative / Build be found among the Rust Statistics lists and filters?
Build and creative servers in Rust, Rust community servers, measured and Rust servers tagged creative are the Rust Statistics lists that Creative / Build fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Creative / Build?
Its name carries no gather rate for Creative / Build. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Creative / Build?
The game generates the map on Creative / Build; that format is procedural.
Connection
A.12What is the process for joining Creative / Build?
Press F1 inside Rust to open the console and enter client.connect 67.241.136.7:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live creative server population. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.