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Shadys Demo Server

Rust Statistics

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Online · checked 11m ago · 68.160.186.233:28015

Abstract

We describe the public Rust server Shadys Demo Server, reached at 68.160.186.233:28015. At the last check it held 0 of 10 places, against a seven-day mean of 1 and a peak of 11. It ranks #4,044 of all servers, the top 18%. It last wiped 17d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#4,044top 18%
Last wipe17d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0000:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0000:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 18% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7.4 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 11 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 11 Oct, 16:4917d ago 1 – running 1
Sun 4 Oct, 18:2424d ago 1 held half 6.9 d 1
Sat 26 Sep, 19:1532d ago 1 held half 8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Shadys Demo Server
Figure 5: The map: Procedural Map, size 3250, seed 545877. Open on RustMaps.
Table 4: The server's published settings.
Address68.160.186.233:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 16:49 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size3250
Seed545877

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average41/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average0/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Shadys Demo Server perform well?

Its average server fps over the last 48 hours was 54, with a minimum of 4. The highest number of entities it carried was 59,090, comprising buildings, deployables and all other objects. Memory use peaked at 3,636 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of Shadys Demo Server?

There is no region published for Shadys Demo Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 68.160.186.233:28015.

A.3How reliable is Shadys Demo Server, and is it currently online?

Shadys Demo Server is currently online. The uptime it reports indicates a restart about 10 days 3 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.4What is the Rust version for Shadys Demo Server?

Rust network protocol 2634 and build 167398 is the version that Shadys Demo Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Shadys Demo Server?

With irregular wipe times, Shadys Demo Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 17 days 12 hours have passed since the current world was generated.

A.6What happens on Shadys Demo Server when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 1 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.7What position does Shadys Demo Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Shadys Demo Server holds #4,044, in the top 18% of all ranked servers.

A.8At what level does Shadys Demo Server operate in terms of players?

On Shadys Demo Server, 0 of the 10 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.9What is the meaning of the tags on Shadys Demo Server?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Shadys Demo Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Shadys Demo Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Shadys Demo Server: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern Shadys Demo Server?

Its name carries no gather rate for Shadys Demo Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.

A.12What is the map for Shadys Demo Server?

The game generates Shadys Demo Server's procedural map at size 3,250, from seed 545877. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.13What is the process for joining Shadys Demo Server?

Enter client.connect 68.160.186.233:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167398Build. The game build is 167398.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.