Rust StatisticsWorking papers on every public Rust server · 48,587 players now

Deathrive Rustocolypse

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 68.168.20.252:28015

Abstract

We describe the public Rust server Deathrive Rustocolypse, reached at 68.168.20.252:28015. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 6d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes modded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,349top 69%
Last wipe6d agobiweekly schedule
Next wipe37d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123401:0010:0019:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1 daysbetween real wipes
On rhythm75%of its recent wipes
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 18hforce wipefw
Thu 19 Nov, 13:2521d 13hits own schedule
Thu 3 Dec, 19:0035d 18hforce wipefw
Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 13:256d ago 0 – running 0
Thu 15 Oct, 13:2613d ago 0 – 7 d 0
Thu 8 Oct, 13:2620d ago 0 – 7 d 0
Wed 7 Oct, 13:2621d ago 0 – 1 d 0
Tue 6 Oct, 13:2322d ago 0 – 1 d 0
Mon 5 Oct, 13:2923d ago 0 – 1 d 0
Sun 4 Oct, 13:2224d ago 0 – 1 d 0
Sat 3 Oct, 13:2525d ago 1 – 1 d 0
Fri 2 Oct, 13:2626d ago 1 – 1 d 0
Thu 1 Oct, 13:3327d ago 0 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address68.168.20.252:28015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe22 Oct 2026, 13:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], live pve population [3] and servers wiping soon [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average307/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average173/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average147/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average16/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average19/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average54/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Deathrive Rustocolypse have?

No region is published by Deathrive Rustocolypse. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 68.168.20.252:28015.

A.2What is the online status and reliability of Deathrive Rustocolypse?

Deathrive Rustocolypse is online at this time. Of the 168 hours in the last 7 full days, 140 were served, an availability of 83%. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for Deathrive Rustocolypse?

The version of Rust on Deathrive Rustocolypse is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Deathrive Rustocolypse?

The record of Deathrive Rustocolypse's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 6 days 10 hours. Wipes every two weeks are published in the tags.

A.5How would you describe wipe day on Deathrive Rustocolypse?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of Deathrive Rustocolypse among Rust servers?

Ranked by player hours across seven days, Deathrive Rustocolypse holds #15,349, in the top 69% of all ranked servers.

A.7What is the population level of Deathrive Rustocolypse?

The current population of Deathrive Rustocolypse is 0, drawn from 100 slots. The mean population for the last seven days is 0.

Tags and filters

A.8How should the tags on Deathrive Rustocolypse be interpreted?

Tags from Deathrive Rustocolypse, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Deathrive Rustocolypse be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Deathrive Rustocolypse fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Rules, settings, map

A.10Under what rules and settings does Deathrive Rustocolypse operate?

No gather rate appears in the name of Deathrive Rustocolypse. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What is the map for Deathrive Rustocolypse?

On Deathrive Rustocolypse the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Deathrive Rustocolypse?

Enter client.connect 68.168.20.252:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^z,^y,^b,^p,gmvanilla,cs166652,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. It offers 100 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.