Cr4SH
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 68.33.204.233:28015
Abstract
We describe the public Rust server Cr4SH, reached at 68.33.204.233:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,467 of all servers, the top 67%. It last wiped 38d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 68.33.204.233:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 14:21 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 54/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 72/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 22/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Cr4SH based?
No region is published by Cr4SH. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 68.33.204.233:28015 is its address.
A.2What is the online status and reliability of Cr4SH?
Cr4SH is currently offline, with the last sighting 36 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What is the Rust version for Cr4SH?
The version of Rust on Cr4SH is network protocol 2633 and build 165217, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Cr4SH follow for wipes?
There are not yet enough recorded wipes for Cr4SH to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 38 days 15 hours ago.
Population
A.5What position does Cr4SH occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Cr4SH at #15,467, within the top 67% of ranked servers.
A.6At what level does Cr4SH operate in terms of players?
At this moment Cr4SH is offline, having last been seen 36 days 15 hours ago.
Tags and filters
A.7What do the tags associated with Cr4SH signify?
gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Cr4SH publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Cr4SH be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Cr4SH fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Cr4SH operate?
The name of Cr4SH states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.10What is the map for Cr4SH?
On Cr4SH the terrain is procedural, built by the game itself.
How to join
A.11What steps are required to join Cr4SH?
Enter client.connect 68.33.204.233:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. This server runs game build 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.