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TFI Rust Server | Powered by AMP

Rust Statistics

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Offline · checked 7h ago · 68.53.169.83:28015

Abstract

We describe the public Rust server TFI Rust Server | Powered by AMP, reached at 68.53.169.83:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,405 of all servers, the top 69%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,405top 69%
Last wipe7d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123423:0007:0015:0023:0007:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040023:0007:0015:0023:0007:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TFI Rust Server | Powered by AMP
Figure 4: The map: Procedural Map, size 4500, seed 152643052. Open on RustMaps.
Table 3: The server's published settings.
Address68.53.169.83:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 00:27 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size4500
Seed152643052

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average81/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average87/225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average32/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average84/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average22/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does TFI Rust Server | Powered by AMP perform well?

Its average server fps over the last 48 hours was 205, with a minimum of 159. Buildings, deployables and all other world objects counted together reached a maximum of 120,487 entities. Its highest memory usage was 3,613 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does TFI Rust Server | Powered by AMP have?

A region is not published by TFI Rust Server | Powered by AMP. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 68.53.169.83:28015.

A.3What is the online status and reliability of TFI Rust Server | Powered by AMP?

Right now, TFI Rust Server | Powered by AMP is offline, and the last time it was seen was 7 hours ago. Based on the uptime it reports, the last restart occurred about 4 minutes ago. Of the 144 hours in the last 6 full days, 144 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 20 October 2026.

A.4What is the Rust version for TFI Rust Server | Powered by AMP?

TFI Rust Server | Powered by AMP is running Rust network protocol 2635 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on TFI Rust Server | Powered by AMP?

The record of TFI Rust Server | Powered by AMP's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 7 days 22 hours have passed since the current world was generated.

Population

A.6What position does TFI Rust Server | Powered by AMP occupy in the ranking of Rust servers?

Ranked by player hours across seven days, TFI Rust Server | Powered by AMP holds #15,405, in the top 69% of all ranked servers.

A.7At what level does TFI Rust Server | Powered by AMP operate in terms of players?

The last recorded sighting of TFI Rust Server | Powered by AMP was 7 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8How should the tags on TFI Rust Server | Powered by AMP be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): It offers 8 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags TFI Rust Server | Powered by AMP publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TFI Rust Server | Powered by AMP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TFI Rust Server | Powered by AMP fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern TFI Rust Server | Powered by AMP?

Its name carries no gather rate for TFI Rust Server | Powered by AMP. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What is the map for TFI Rust Server | Powered by AMP?

Generated by the game from seed 152643052, the procedural map on TFI Rust Server | Powered by AMP measures 4,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join TFI Rust Server | Powered by AMP?

Press F1 inside Rust to open the console and enter client.connect 68.53.169.83:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp8Max players. It offers 8 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.