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RustEZ Scourge Map Preview

Rust Statistics

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Offline · checked 16d ago · 68.88.103.146:28015

Abstract

We describe the public Rust server RustEZ Scourge Map Preview, reached at 68.88.103.146:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,483 of all servers, the top 71%. It last wiped 27d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,483top 71%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.1 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 1
Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 13:1927d ago 2 – running 0
Thu 17 Sep, 11:5741d ago 1 halved by day 1 14.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address68.88.103.146:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 15:49 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], aim and ukn servers [3], rust build and creative servers [4], rust creative servers [5] and upcoming Rust wipes [6].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average144/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average207/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average54/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average5/100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average20/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RustEZ Scourge Map Preview?

A region is not published by RustEZ Scourge Map Preview. Rust Statistics does not look up the machine's location; it shows where the server says it is. 68.88.103.146:28015 is its address.

A.2What is the online status and reliability of RustEZ Scourge Map Preview?

At the present moment, RustEZ Scourge Map Preview is offline; it was last seen 16 days 5 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for RustEZ Scourge Map Preview?

Rust network protocol 2633 and build 164530 is the version that RustEZ Scourge Map Preview runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does RustEZ Scourge Map Preview follow for wipes?

The record of RustEZ Scourge Map Preview's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 8 hours.

A.5How would you describe wipe day on RustEZ Scourge Map Preview?

Recent wipes saw an average peak of 2 players. The crowd reached its maximum 4 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.

Player count

A.6How does RustEZ Scourge Map Preview compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts RustEZ Scourge Map Preview at #15,483, within the top 71% of ranked servers.

A.7How would you characterise the player activity on RustEZ Scourge Map Preview?

At this moment RustEZ Scourge Map Preview is offline, having last been seen 16 days 5 hours ago.

Tags, lists

A.8What do the tags associated with RustEZ Scourge Map Preview signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): Building is sandbox-style, with no gathering and free construction; ^d (Combat training): This is a training server: aim and PvP practice with loot provided; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon, which RustEZ Scourge Map Preview publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can RustEZ Scourge Map Preview be found among the Rust Statistics lists and filters?

Modded Rust servers, Rust aim training servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that RustEZ Scourge Map Preview fits. These filters on the server list return it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on RustEZ Scourge Map Preview?

No gather rate appears in the name of RustEZ Scourge Map Preview. The group cap is 8 players, which is the default in the game. combat training is the game mode here; practice for aim and PvP, loot given out. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on RustEZ Scourge Map Preview?

The game generates the map on RustEZ Scourge Map Preview; that format is procedural.

How to join

A.12What is the process for joining RustEZ Scourge Map Preview?

Enter client.connect 68.88.103.146:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,^z,^y,^c,^d,gmrust,cs164530,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. 4 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Gameplay
^cCreative. Building is sandbox-style, with no gathering and free construction.
^dCombat training. This is a training server: aim and PvP practice with loot provided.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Aim and ukn servers. ruststatistics.org/top-rust-aim-training-servers.
  4. [4]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
  5. [5]Rust Statistics. Rust creative servers. ruststatistics.org/top-rust-creative-servers.
  6. [6]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.