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RustRoyale Giant Animation Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 68.97.1.27:28125

Abstract

We describe the public Rust server RustRoyale Giant Animation Test, reached at 68.97.1.27:28125. It is offline at the last check, against a seven-day mean of 01. It ranks #15,611 of all servers, the top 71%. It last wiped 19d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/320% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,611top 71%
Last wipe19d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 9 Oct, 20:2119d ago 1 – running 0
Fri 9 Oct, 01:5919d ago 1 – 0.8 d 0
Wed 7 Oct, 01:4521d ago 1 held half 2 d 1
Tue 6 Oct, 18:3922d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address68.97.1.27:28125
Region–
Max players32
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 20:21 UTC
Hostname–
First seen6 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average72/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average71/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average18/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustRoyale Giant Animation Test?

No region is published by RustRoyale Giant Animation Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 68.97.1.27:28125.

A.2How reliable is RustRoyale Giant Animation Test, and is it currently online?

RustRoyale Giant Animation Test is currently offline, with the last sighting 16 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 6 October 2026.

A.3What is the Rust version for RustRoyale Giant Animation Test?

RustRoyale Giant Animation Test is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on RustRoyale Giant Animation Test?

No next wipe can be predicted for RustRoyale Giant Animation Test since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 19 days 2 hours have passed since the current world was generated.

A.5What happens on RustRoyale Giant Animation Test when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.

Population

A.6What position does RustRoyale Giant Animation Test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustRoyale Giant Animation Test at #15,611, within the top 71% of ranked servers.

A.7At what level does RustRoyale Giant Animation Test operate in terms of players?

RustRoyale Giant Animation Test is not online now; 16 days 20 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on RustRoyale Giant Animation Test be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp32 (Max players): 32 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which RustRoyale Giant Animation Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RustRoyale Giant Animation Test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustRoyale Giant Animation Test: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does RustRoyale Giant Animation Test operate?

No gather rate appears in the name of RustRoyale Giant Animation Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.

How to join

A.11What steps are required to join RustRoyale Giant Animation Test?

Enter client.connect 68.97.1.27:28125 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp32Max players. 32 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. This server runs game build 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.