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AfterShock Staging Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 69.30.244.181:28015

Abstract

We describe the public Rust server AfterShock Staging Server, reached at 69.30.244.181:28015. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,323 of all servers, the top 69%. It last wiped 33d ago.

Keywordsvanilla modded carbon

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1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,323top 69%
Last wipe33d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 25 Sep, 20:3333d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of AfterShock Staging Server
Figure 5: The map: Procedural Map, size 6000, seed 2147483647. Open on RustMaps.
Table 4: The server's published settings.
Address69.30.244.181:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 20:33 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does AfterShock Staging Server perform well?

Its average server fps over the last 48 hours was 51, with a minimum of 29. Buildings, deployables and all other world objects counted together reached a maximum of 202,000 entities. Its highest memory usage was 8,622 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of AfterShock Staging Server?

There is no region published for AfterShock Staging Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 69.30.244.181:28015.

A.3How reliable is AfterShock Staging Server, and is it currently online?

AfterShock Staging Server is currently online. Based on the uptime it reports, the last restart occurred about 15 days 5 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on AfterShock Staging Server?

AfterShock Staging Server is running Rust network protocol 2635 and build 167904 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on AfterShock Staging Server?

Too few wipes by AfterShock Staging Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 33 days 15 hours ago.

A.6What characterises wipe day on AfterShock Staging Server?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 31 hours after the latest wipe.

Population

A.7How does AfterShock Staging Server compare with other Rust servers in the rankings?

Ranked by player hours across seven days, AfterShock Staging Server holds #15,323, in the top 69% of all ranked servers.

A.8How would you characterise the player activity on AfterShock Staging Server?

On AfterShock Staging Server, 0 of the 40 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.9What is the meaning of the tags on AfterShock Staging Server?

The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167904 (Build): The game build is 167904; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which AfterShock Staging Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can AfterShock Staging Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that AfterShock Staging Server fits. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does AfterShock Staging Server operate?

Its name carries no gather rate for AfterShock Staging Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server's own description is vanilla: rates, kits and rules are unchanged from the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

A.12On which map does AfterShock Staging Server take place?

Generated by the game from seed 2147483647, the procedural map on AfterShock Staging Server measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining AfterShock Staging Server?

Press F1 inside Rust to open the console and enter client.connect 69.30.244.181:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://aftershockrust.com.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs167904,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp40Max players. 40 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167904Build. The game build is 167904.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.