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My Untitled Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 70.145.20.237:28166

Abstract

We describe the public Rust server My Untitled Rust Server, reached at 70.145.20.237:28166. It is offline at the last check, against a seven-day mean of 01. It ranks #15,602 of all servers, the top 71%. It last wiped 16d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,602top 71%
Last wipe16d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct13 Oct16 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.7 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak0players, last three wipes
Mon 12 OctSun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 03:3316d ago 0 – running 0
Sun 11 Oct, 14:4117d ago 0 – 0.5 d 1
Wed 7 Oct, 16:0821d ago 1 – 3.9 d 1
Wed 7 Oct, 00:0721d ago 1 – 0.7 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address70.145.20.237:28166
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 03:33 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does My Untitled Rust Server have?

There is no region published for My Untitled Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 70.145.20.237:28166 is its address.

A.2What is the online status and reliability of My Untitled Rust Server?

Right now, My Untitled Rust Server is offline, and the last time it was seen was 16 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.

A.3What is the Rust version for My Untitled Rust Server?

My Untitled Rust Server is running Rust network protocol 2634 and build 166494 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on My Untitled Rust Server?

With irregular wipe times, My Untitled Rust Server offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 16 days 14 hours ago.

A.5What happens on My Untitled Rust Server when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of My Untitled Rust Server among Rust servers?

Ranked by player hours across seven days, My Untitled Rust Server holds #15,602, in the top 71% of all ranked servers.

A.7How would you characterise the player activity on My Untitled Rust Server?

At this moment My Untitled Rust Server is offline, having last been seen 16 days 14 hours ago.

Tags, lists

A.8What is the meaning of the tags on My Untitled Rust Server?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags My Untitled Rust Server publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Untitled Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Untitled Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern My Untitled Rust Server?

Its name carries no gather rate for My Untitled Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does My Untitled Rust Server take place?

The game generates the map on My Untitled Rust Server; that format is procedural.

How to join

A.12What is the process for joining My Untitled Rust Server?

Press F1 inside Rust to open the console and enter client.connect 70.145.20.237:28166. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. 10 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. The game build is 166494.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.