Creative / Build
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 35d ago · 70.170.229.44:28015
Abstract
We describe the public Rust server Creative / Build, reached at 70.170.229.44:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,187 of all servers, the top 57%. It last wiped 35d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 57% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 22 Sep, 20:0835d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.170.229.44:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 20:08 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust build and creative servers [2], rust community servers listed [3], rust creative server list [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| 【南瓜】Build-TestEA · groups of 8+ · 10 on average | 13/101 |
| Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average | 4/25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average | 61/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 45/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average | 94/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average | 67/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Creative / Build have?
There is no region published for Creative / Build. Rust Statistics does not look up the machine's location; it shows where the server says it is. 70.170.229.44:28015 is its address.
A.2What is the reliability of Creative / Build, and is it online?
Right now, Creative / Build is offline, and the last time it was seen was 35 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 21 September 2026 by Rust Statistics.
A.3What is the Rust version for Creative / Build?
The version of Rust on Creative / Build is network protocol 2633 and build 165217, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Creative / Build follow for wipes?
There are not yet enough recorded wipes for Creative / Build to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 35 days 12 hours ago.
A.5What happens on Creative / Build when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does Creative / Build compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Creative / Build at #13,187, within the top 57% of ranked servers.
A.7At what level does Creative / Build operate in terms of players?
The last recorded sighting of Creative / Build was 35 days 11 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with Creative / Build signify?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Creative / Build publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Creative / Build be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Creative / Build fits are: Build and creative servers in Rust, Rust community servers, measured and Rust servers tagged creative. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Creative / Build?
No gather rate appears in the name of Creative / Build. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11On which map does Creative / Build take place?
A procedural map, generated by the game, is what Creative / Build runs.
How to join
A.12What steps are required to join Creative / Build?
Enter client.connect 70.170.229.44:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust build and creative servers. ruststatistics.org/top-rust-build-servers.
- [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust creative server list. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.