4SG 1-Grid Madness 10X
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 11m ago · 70.173.255.80:25010
Abstract
We describe the public Rust server 4SG 1-Grid Madness 10X, reached at 70.173.255.80:25010 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,167 of all servers, the top 68%, and #1487 in NA. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 18:30 UTC, its weekly schedule tag.
Keywords10x gather weekly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 68% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 18:30 UTC, in 4h. Its weekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 18:30 | 4h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 5h | force wipefw |
| Thu 12 Nov, 18:30 | 14d 4h | its own schedule |
| Thu 19 Nov, 18:30 | 21d 4h | its own schedule |
| Thu 26 Nov, 18:30 | 28d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 5h | force wipefw |
| Thu 10 Dec, 18:30 | 42d 4h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30fw27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.173.255.80:25010 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 18:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 2500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], 10x rust server statistics [3], modded servers by player count [4] and predicted wipe schedule [5].
| Server | Players |
|---|---|
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average | 76/200 |
| Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average | 136/150 |
| Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average | 21/50 |
| WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average | 8/100 |
| Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average | 3/125 |
| RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average | 0/50 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does 4SG 1-Grid Madness 10X perform well?
Its average server fps over the last 48 hours was 238, with a minimum of 232. Buildings, deployables and all other world objects counted together reached a maximum of 49,740 entities. Its highest memory usage was 3,116 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of 4SG 1-Grid Madness 10X?
North America is where 4SG 1-Grid Madness 10X lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 70.173.255.80:25010.
A.3What is the online status and reliability of 4SG 1-Grid Madness 10X?
At the present moment, 4SG 1-Grid Madness 10X is online. The uptime it reports indicates a restart about 5 days 19 hours ago. The server was up 76% of the time over the last 7 full days, 128 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for 4SG 1-Grid Madness 10X?
The version of Rust on 4SG 1-Grid Madness 10X is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on 4SG 1-Grid Madness 10X?
The record of 4SG 1-Grid Madness 10X's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 29 October at 18:30 UTC the next wipe is expected. 27 days 19 hours have passed since the current world was generated. The tags state that wipes occur weekly.
A.6How would you describe wipe day on 4SG 1-Grid Madness 10X?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 36 hours after it began.
Player count
A.7What position does 4SG 1-Grid Madness 10X occupy in the ranking of Rust servers?
On player hours over seven days 4SG 1-Grid Madness 10X is #15,167, within the top 68% of all ranked servers; within North America it is #1,487.
A.8At what level does 4SG 1-Grid Madness 10X operate in terms of players?
On 4SG 1-Grid Madness 10X, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0.
Tags, lists
A.9What do the tags associated with 4SG 1-Grid Madness 10X signify?
gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America: these are the tags 4SG 1-Grid Madness 10X publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can 4SG 1-Grid Madness 10X be found among the Rust Statistics lists and filters?
Rust statistics: 10x servers, Modded Rust servers and North American server statistics are the Rust Statistics lists that 4SG 1-Grid Madness 10X fits. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Settings and map
A.11Under what rules and settings does 4SG 1-Grid Madness 10X operate?
4SG 1-Grid Madness 10X sets gather to 10x, as the server name indicates. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.12On which map does 4SG 1-Grid Madness 10X take place?
Size 2,500 and seed 1337 define the procedural, game-generated map on 4SG 1-Grid Madness 10X. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
How to join
A.13What is the process for joining 4SG 1-Grid Madness 10X?
Press F1 inside Rust to open the console and enter client.connect 70.173.255.80:25010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/4sg.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^w | Weekly. The server wipes weekly. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
NA | North America. The server browser lists this server under North America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
- [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.