Rust StatisticsWorking papers on every public Rust server · 74,292 players now

4SG 1-Grid Madness 10X

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 70.173.255.80:25010

Abstract

We describe the public Rust server 4SG 1-Grid Madness 10X, reached at 70.173.255.80:25010 and hosted in NA. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,167 of all servers, the top 68%, and #1487 in NA. It last wiped 27d ago on a published weekly schedule; the next wipe is expected Thursday 29 October, 18:30 UTC, its weekly schedule tag.

Keywords10x gather weekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,167top 68%; #1487 in NA
Last wipe27d agoweekly schedule
Next wipe34hThu 29 Oct, 18:30 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123414:0023:0008:0017:0003:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040014:0023:0008:0017:0003:0012:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers, the top 80% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 18:30 UTC, in 4h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 18:304hits own schedule
Thu 5 Nov, 19:007d 5hforce wipefw
Thu 12 Nov, 18:3014d 4hits own schedule
Thu 19 Nov, 18:3021d 4hits own schedule
Thu 26 Nov, 18:3028d 4hits own schedule
Thu 3 Dec, 19:0035d 5hforce wipefw
Thu 10 Dec, 18:3042d 4hits own schedule
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:30fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of 4SG 1-Grid Madness 10X
Figure 5: The map: Custom Map, size 2500, seed 1337.
Table 5: The server's published settings.
Address70.173.255.80:25010
RegionNA
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe1 Oct 2026, 18:30 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], 10x rust server statistics [3], modded servers by player count [4] and predicted wipe schedule [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average76/200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average136/150
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 64 on average21/50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|XNA · groups of 100+ · 10x · weekly · 7 on average8/100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | EventsNA · groups of 20+ · 10x · weekly · 3 on average3/125
RAMPAGE 10X | WEEKLY WIPESNA · groups of 10+ · 10x · weekly · 3 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does 4SG 1-Grid Madness 10X perform well?

Its average server fps over the last 48 hours was 238, with a minimum of 232. Buildings, deployables and all other world objects counted together reached a maximum of 49,740 entities. Its highest memory usage was 3,116 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of 4SG 1-Grid Madness 10X?

North America is where 4SG 1-Grid Madness 10X lists itself, using the NA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 70.173.255.80:25010.

A.3What is the online status and reliability of 4SG 1-Grid Madness 10X?

At the present moment, 4SG 1-Grid Madness 10X is online. The uptime it reports indicates a restart about 5 days 19 hours ago. The server was up 76% of the time over the last 7 full days, 128 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for 4SG 1-Grid Madness 10X?

The version of Rust on 4SG 1-Grid Madness 10X is network protocol 2635 and build 168909, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5When are wipes carried out on 4SG 1-Grid Madness 10X?

The record of 4SG 1-Grid Madness 10X's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. On Thursday 29 October at 18:30 UTC the next wipe is expected. 27 days 19 hours have passed since the current world was generated. The tags state that wipes occur weekly.

A.6How would you describe wipe day on 4SG 1-Grid Madness 10X?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 36 hours after it began.

Player count

A.7What position does 4SG 1-Grid Madness 10X occupy in the ranking of Rust servers?

On player hours over seven days 4SG 1-Grid Madness 10X is #15,167, within the top 68% of all ranked servers; within North America it is #1,487.

A.8At what level does 4SG 1-Grid Madness 10X operate in terms of players?

On 4SG 1-Grid Madness 10X, 0 of the 50 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9What do the tags associated with 4SG 1-Grid Madness 10X signify?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America: these are the tags 4SG 1-Grid Madness 10X publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can 4SG 1-Grid Madness 10X be found among the Rust Statistics lists and filters?

Rust statistics: 10x servers, Modded Rust servers and North American server statistics are the Rust Statistics lists that 4SG 1-Grid Madness 10X fits. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Settings and map

A.11Under what rules and settings does 4SG 1-Grid Madness 10X operate?

4SG 1-Grid Madness 10X sets gather to 10x, as the server name indicates. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does 4SG 1-Grid Madness 10X take place?

Size 2,500 and seed 1337 define the procedural, game-generated map on 4SG 1-Grid Madness 10X. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.13What is the process for joining 4SG 1-Grid Madness 10X?

Press F1 inside Rust to open the console and enter client.connect 70.173.255.80:25010. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://discord.com/invite/4sg.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to 4SG - For Social Gaming Rust 1-Grid Madness 10X! - **Please Note: We are still in the early development phases so reboots, wipes and more should be expected as we get closer to production ready! - **Join Discord today for more servers and meet the community! - **https://discord.gg/4SG

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. 10x rust server statistics. ruststatistics.org/top-10x-rust-servers.
  4. [4]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.