Ron's DEV Rust Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 1h ago · 70.176.240.249:28015
Abstract
We describe the public Rust server Ron's DEV Rust Server, reached at 70.176.240.249:28015. At the last check it held 0 of 5 places, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 14d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 2 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 21:1314d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 70.176.240.249:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 21:13 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Ron's DEV Rust Server based?
No region is published by Ron's DEV Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 70.176.240.249:28015 is its address.
A.2How reliable is Ron's DEV Rust Server, and is it currently online?
At the present moment, Ron's DEV Rust Server is online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 6 October 2026 by Rust Statistics.
A.3What version of Rust is run on Ron's DEV Rust Server?
Rust network protocol 2635 and build 168909 is the version that Ron's DEV Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Ron's DEV Rust Server wipe?
There are not yet enough recorded wipes for Ron's DEV Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 14 days 21 hours.
A.5What characterises wipe day on Ron's DEV Rust Server?
Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 22 hours after it began.
Player count
A.6What is the rank of Ron's DEV Rust Server among Rust servers?
Ranked by player hours across seven days, Ron's DEV Rust Server holds #15,426, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on Ron's DEV Rust Server?
The current population of Ron's DEV Rust Server is 0, drawn from 5 slots. Averaged across the last seven days, the population is 0 players.
Tags, lists
A.8What do the tags associated with Ron's DEV Rust Server signify?
gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Ron's DEV Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Ron's DEV Rust Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Ron's DEV Rust Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Ron's DEV Rust Server operate?
No gather rate appears in the name of Ron's DEV Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is inactive: the anti-cheat from Valve is off.
A.11On which map does Ron's DEV Rust Server take place?
The game generates the map on Ron's DEV Rust Server; that format is procedural.
Connection
A.12What steps are required to join Ron's DEV Rust Server?
Enter client.connect 70.176.240.249:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.