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WTF|R&D|Testing Server|

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 70.177.77.170:28015

Abstract

We describe the public Rust server WTF|R&D|Testing Server|, reached at 70.177.77.170:28015. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,754 of all servers, the top 35%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,754top 35%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0013:0022:0006:0015:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep.

4Rank

The server stands in the top 35% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.9 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held100%of its cycles kept half the crowd
Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 16:0522d ago 4 – running 0
Thu 1 Oct, 18:52fw27d ago 1 held half 4.9 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of WTF|R&D|Testing Server|
Figure 5: The map: Custom Map, size 6000, seed 1337.
Table 4: The server's published settings.
Address70.177.77.170:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:46 UTC
Hostname–
First seen26 Sep 2026
MapCustom Map
Size6000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average19/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average34/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does WTF|R&D|Testing Server| run?

Over the past 48 hours, it ran at an average of 117 server fps, with a low of 76. The highest number of entities it carried was 94,915, comprising buildings, deployables and all other objects. The peak memory usage was 3,539 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of WTF|R&D|Testing Server|?

No region is published by WTF|R&D|Testing Server|. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 70.177.77.170:28015 is its address.

A.3What is the online status and reliability of WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| is online at this time. It last restarted around 7 hours ago, according to its reported uptime. The server was up 57% of the time over the last 7 full days, 96 of 168 hours. The first record of it by Rust Statistics dates to 26 September 2026.

A.4What version of Rust is run on WTF|R&D|Testing Server|?

WTF|R&D|Testing Server| is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does WTF|R&D|Testing Server| wipe?

The record of WTF|R&D|Testing Server|'s wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 27 days 7 hours ago.

A.6What happens on WTF|R&D|Testing Server| when wipe day arrives?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 33 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Player count

A.7How does WTF|R&D|Testing Server| compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts WTF|R&D|Testing Server| at #7,754, within the top 35% of ranked servers.

A.8How would you characterise the player activity on WTF|R&D|Testing Server|?

The current population of WTF|R&D|Testing Server| is 0, drawn from 5 slots. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.

Tags and filters

A.9How should the tags on WTF|R&D|Testing Server| be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags WTF|R&D|Testing Server| publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can WTF|R&D|Testing Server| be found among the Rust Statistics lists and filters?

The Rust Statistics lists that WTF|R&D|Testing Server| fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern WTF|R&D|Testing Server|?

Its name carries no gather rate for WTF|R&D|Testing Server|. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12On which map does WTF|R&D|Testing Server| take place?

Size 6,000 and seed 1337 define the procedural, game-generated map on WTF|R&D|Testing Server|. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.

How to join

A.13What is the process for joining WTF|R&D|Testing Server|?

Enter client.connect 70.177.77.170:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Survive on a custom map inspired by North America! Explore a massive continent featuring recognizable coastlines, diverse terrain, islands, rivers, mountains, and plenty of locations to build, fight, and explore.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.