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Rust Popswiss

Rust Statistics

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Online · checked 7m ago · 70.230.99.168:28015

Abstract

We describe the public Rust server Rust Popswiss, reached at 70.230.99.168:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #8,461 of all servers, the top 38%. It last wiped 49d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,461top 38%
Last wipe49d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0011:0021:0006:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 38% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.8 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 9
Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 16:3813d ago 3 – running 0
Thu 1 Oct, 20:50fw27d ago 2 halved by day 9 13.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Popswiss
Figure 5: The map: Procedural Map, size 5000, seed 200783. Open on RustMaps.
Table 4: The server's published settings.
Address70.230.99.168:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 14:00 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed200783

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average102/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average120/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust Popswiss smooth?

Its average server fps over the last 48 hours was 167, with a minimum of 76. The highest number of entities it carried was 192,356, comprising buildings, deployables and all other objects. The peak memory usage was 6,196 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Rust Popswiss have?

There is no region published for Rust Popswiss. Rust Statistics does not look up the machine's location; it shows where the server says it is. 70.230.99.168:28015 is its address.

A.3What is the reliability of Rust Popswiss, and is it online?

Rust Popswiss is online at this time. The uptime it reports indicates a restart about 21 hours ago. The server was up 95% of the time over the last 7 full days, 159 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Rust Popswiss?

The version of Rust on Rust Popswiss is network protocol 2633 and build 165217, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Rust Popswiss follow for wipes?

Too few wipes by Rust Popswiss have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 49 days 18 hours.

A.6What characterises wipe day on Rust Popswiss?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 9.

Player count

A.7What position does Rust Popswiss occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Rust Popswiss at #8,461, within the top 38% of ranked servers.

A.8How would you characterise the player activity on Rust Popswiss?

At this moment 0 players are on Rust Popswiss, which has 10 slots in total. Over the last week the count averages 0 players and reaches 1 at its height. The busiest hour of the last 48 is 16:00 UTC, averaging 0 players.

Tags, lists

A.9What is the meaning of the tags on Rust Popswiss?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Rust Popswiss publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust Popswiss be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rust Popswiss fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Rust Popswiss operate?

No gather rate appears in the name of Rust Popswiss. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.12On which map does Rust Popswiss take place?

The game generates Rust Popswiss's procedural map at size 5,000, from seed 200783. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What steps are required to join Rust Popswiss?

Enter client.connect 70.230.99.168:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.