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ArcticLink's Dedicated Rust Server

Rust Statistics

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Online · checked 1h ago · 70.55.25.33:28015

Abstract

We describe the public Rust server ArcticLink's Dedicated Rust Server, reached at 70.55.25.33:28015. At the last check it held 0 of 20 places, against a seven-day mean of 0 and a peak of 11. It ranks #13,159 of all servers, the top 59%. It last wiped 10d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,159top 59%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0004:0013:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510019:0004:0013:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of ArcticLink's Dedicated Rust Server
Figure 4: The map: Procedural Map, size 6000, seed 50000. Open on RustMaps.
Table 3: The server's published settings.
Address70.55.25.33:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 16:37 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size6000
Seed50000

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve servers by play style [3] and next Rust wipe times [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average203/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average75/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average51/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average45/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of ArcticLink's Dedicated Rust Server smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 43. The highest number of entities it carried was 205,146, comprising buildings, deployables and all other objects. The peak memory usage was 5,740 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does ArcticLink's Dedicated Rust Server have?

There is no region published for ArcticLink's Dedicated Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 70.55.25.33:28015.

A.3What is the online status and reliability of ArcticLink's Dedicated Rust Server?

ArcticLink's Dedicated Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 6 days 23 hours ago. Of the 168 hours in the last 7 full days, 166 were served, an availability of 99%. It was first observed on 18 October 2026 by Rust Statistics.

A.4What version of Rust is run on ArcticLink's Dedicated Rust Server?

The version of Rust on ArcticLink's Dedicated Rust Server is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on ArcticLink's Dedicated Rust Server?

There are not yet enough recorded wipes for ArcticLink's Dedicated Rust Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 10 days 1 hours ago.

Player count

A.6What position does ArcticLink's Dedicated Rust Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts ArcticLink's Dedicated Rust Server at #13,159, within the top 59% of ranked servers.

A.7How would you characterise the player activity on ArcticLink's Dedicated Rust Server?

On ArcticLink's Dedicated Rust Server, 0 of the 20 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.8How should the tags on ArcticLink's Dedicated Rust Server be interpreted?

gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It offers 20 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags ArcticLink's Dedicated Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can ArcticLink's Dedicated Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that ArcticLink's Dedicated Rust Server fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10What are the settings and rules that govern ArcticLink's Dedicated Rust Server?

The name of ArcticLink's Dedicated Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for ArcticLink's Dedicated Rust Server?

The game generates ArcticLink's Dedicated Rust Server's procedural map at size 6,000, from seed 50000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

Connection

A.12What is the process for joining ArcticLink's Dedicated Rust Server?

Enter client.connect 70.55.25.33:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp20Max players. It offers 20 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.