Electrical Test Site 67
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 71.171.125.142:28015
Abstract
We describe the public Rust server Electrical Test Site 67, reached at 71.171.125.142:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,940 of all servers, the top 71%. It last wiped 22d ago.
Keywordsvanilla modded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 71.171.125.142:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 19:06 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 162 on average | 216/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 131/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average | 186/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 35/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average | 199/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 64/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Electrical Test Site 67 based?
No region is published by Electrical Test Site 67. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 71.171.125.142:28015 is its address.
A.2How reliable is Electrical Test Site 67, and is it currently online?
Right now, Electrical Test Site 67 is offline, and the last time it was seen was 22 days 22 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.
A.3What version of Rust is run on Electrical Test Site 67?
Rust network protocol 2634 and build 166652 is the version that Electrical Test Site 67 runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Electrical Test Site 67 wipe?
The record of Electrical Test Site 67's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 22 days 23 hours ago.
Player count
A.5What position does Electrical Test Site 67 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Electrical Test Site 67 holds #15,940, in the top 71% of all ranked servers.
A.6What is the population level of Electrical Test Site 67?
Electrical Test Site 67 is not online now; 22 days 22 hours have passed since it was last seen.
Tags, lists
A.7What is the meaning of the tags on Electrical Test Site 67?
Tags from Electrical Test Site 67, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Electrical Test Site 67 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Electrical Test Site 67 fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Electrical Test Site 67?
No gather rate appears in the name of Electrical Test Site 67. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Electrical Test Site 67?
On Electrical Test Site 67 the terrain is procedural, built by the game itself.
How to join
A.11What is the process for joining Electrical Test Site 67?
Press F1 inside Rust to open the console and enter client.connect 71.171.125.142:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.