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Map_Generator_1

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 71.7.226.232:28015

Abstract

We describe the public Rust server Map_Generator_1, reached at 71.7.226.232:28015 and hosted in NA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,336 of all servers, the top 71%, and #1548 in NA. It last wiped 14d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded carbon pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#15,336top 71%; #1548 in NA
Last wipe14d agomonthly schedule
Next wipe38d 6hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers, the top 84% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct12 Oct16 Oct20 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 6hforce wipefw
Thu 3 Dec, 19:0036d 6hforce wipefw
Tue 13 OctMon 12 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 13 Oct, 15:4614d ago 0 – running 0
Mon 12 Oct, 16:2615d ago 1 – 1 d 0
Tue 29 Sep, 13:2528d ago 1 held half 13.1 d 1
Tue 29 Sep, 00:1729d ago 1 – 0.5 d 0
Mon 28 Sep, 18:0529d ago 1 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address71.7.226.232:28015
RegionNA
Max players–
Group limit8, the default
Wipe schedulemonthly
Last wipe13 Oct 2026, 16:53 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are North America server population [2], modded servers by player count [3], live pve population [4], live roleplay population [5] and Rust wipe forecast [6].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average28/200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average22/200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 35 on average12/100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average12/100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average5/150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average4/420

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Map_Generator_1 have?

The NA tag places Map_Generator_1 in North America, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 71.7.226.232:28015 is its address.

A.2What is the online status and reliability of Map_Generator_1?

Right now, Map_Generator_1 is offline, and the last time it was seen was 14 days 19 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 28 September 2026.

A.3What is the Rust version for Map_Generator_1?

Rust network protocol 2634 and build 167584 is the version that Map_Generator_1 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Map_Generator_1 wipe?

The only wipe for Map_Generator_1 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 14 days 19 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

A.5What happens on Map_Generator_1 when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6What position does Map_Generator_1 occupy in the ranking of Rust servers?

On player hours over seven days Map_Generator_1 is #15,336, within the top 71% of all ranked servers; within North America it is #1,548.

A.7What is the population level of Map_Generator_1?

Map_Generator_1 is not online now; 14 days 19 hours have passed since it was last seen.

Tags, lists

A.8How should the tags on Map_Generator_1 be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp0 (Max players): It offers 0 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists this server under North America, which Map_Generator_1 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Map_Generator_1 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Map_Generator_1 fits are: Modded Rust servers, Rust PvE servers: live list, Rust roleplay servers, measured and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Under what rules and settings does Map_Generator_1 operate?

No gather rate appears in the name of Map_Generator_1. No cap is given beyond the game's default of 8 players per group. Listed as roleplay, the game mode is towns, jobs and rules for roleplay. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is inactive: the anti-cheat from Valve is off.

A.11On which map does Map_Generator_1 take place?

On Map_Generator_1 the terrain is procedural, built by the game itself.

How to join

A.12What steps are required to join Map_Generator_1?

Enter client.connect 71.7.226.232:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp0Max players. It offers 0 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. The game build is 167584.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Gameplay
^rRoleplay. This server is for roleplay.
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. Plugins run through Carbon.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. North America server population. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
  6. [6]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.