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Vi's Modded PvE (7.5x)

Rust Statistics

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Offline · checked 23d ago · 71.90.125.24:28015

Abstract

We describe the public Rust server Vi's Modded PvE (7.5x), reached at 71.90.125.24:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,967 of all servers, the top 71%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywords7.5x gather modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,967top 71%
Last wipe26d agono schedule published
Next wipe38d 2hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 2hforce wipefw
Thu 3 Dec, 19:0036d 2hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:11fw26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address71.90.125.24:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:11 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 340 on average555/600
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average145/200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average124/200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average159/400
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average52/150
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10EU · groups of 1000+ · 5x · 117 on average238/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Vi's Modded PvE (7.5x)?

A region is not published by Vi's Modded PvE (7.5x). The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 71.90.125.24:28015.

A.2How reliable is Vi's Modded PvE (7.5x), and is it currently online?

Vi's Modded PvE (7.5x) is currently offline, with the last sighting 23 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 1 October 2026.

A.3What is the Rust version for Vi's Modded PvE (7.5x)?

The version of Rust on Vi's Modded PvE (7.5x) is network protocol 2634 and build 166494, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Vi's Modded PvE (7.5x) wipe?

Once a month, Vi's Modded PvE (7.5x) wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 26 days 22 hours ago.

A.5How would you describe wipe day on Vi's Modded PvE (7.5x)?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 21 hours after it began.

Population

A.6What position does Vi's Modded PvE (7.5x) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Vi's Modded PvE (7.5x) holds #15,967, in the top 71% of all ranked servers.

A.7At what level does Vi's Modded PvE (7.5x) operate in terms of players?

Vi's Modded PvE (7.5x) is not online now; 23 days 23 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Vi's Modded PvE (7.5x)?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins, which Vi's Modded PvE (7.5x) publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Vi's Modded PvE (7.5x) be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Vi's Modded PvE (7.5x) fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Vi's Modded PvE (7.5x)?

Vi's Modded PvE (7.5x) sets gather to 7.5x, as the server name indicates. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Vi's Modded PvE (7.5x)?

On Vi's Modded PvE (7.5x) the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Vi's Modded PvE (7.5x)?

Press F1 inside Rust to open the console and enter client.connect 71.90.125.24:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. The game build is 166494.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.