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Hell Yeah PVE+

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 72.208.115.154:20015

Abstract

We describe the public Rust server Hell Yeah PVE+, reached at 72.208.115.154:20015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,092 of all servers, the top 32%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,092top 32%
Last wipe27d agomonthly schedule
Next wipe37d 14hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020005:0014:0023:0008:0017:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 14hforce wipefw
Thu 3 Dec, 19:0035d 14hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:19fw27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Hell Yeah PVE+
Figure 5: The map: Procedural Map, size 4500, seed 696969. Open on RustMaps.
Table 5: The server's published settings.
Address72.208.115.154:20015
Region–
Max players100
Group limit100 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:19 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed696969

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average46/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average34/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average49/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Hell Yeah PVE+ smooth?

Over the past 48 hours, it ran at an average of 97 server fps, with a low of 52. Its entity count reached a maximum of 143,770, including buildings, deployables and all other world objects. Its highest memory usage was 5,148 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Hell Yeah PVE+ have?

There is no region published for Hell Yeah PVE+. Rust Statistics does not look up the machine's location; it shows where the server says it is. 72.208.115.154:20015 is its address.

A.3How reliable is Hell Yeah PVE+, and is it currently online?

Hell Yeah PVE+ is currently online. It last restarted around 37 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Hell Yeah PVE+?

The version of Rust on Hell Yeah PVE+ is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Hell Yeah PVE+?

The only wipe for Hell Yeah PVE+ is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 27 days 10 hours. According to its tags, wipes happen once a month.

A.6What characterises wipe day on Hell Yeah PVE+?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.7How does Hell Yeah PVE+ compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Hell Yeah PVE+ at #7,092, within the top 32% of ranked servers.

A.8What is the population level of Hell Yeah PVE+?

On Hell Yeah PVE+, 0 of the 100 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 02:00 UTC, with an average of 2 players.

Tags and filters

A.9What do the tags associated with Hell Yeah PVE+ signify?

gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts100 (Group limit): 100 is the maximum team size; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Hell Yeah PVE+ publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Hell Yeah PVE+ be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Hell Yeah PVE+ fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11Which settings and rules are in force on Hell Yeah PVE+?

The name of Hell Yeah PVE+ states no gather rate. A group holds at most 100 players. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12On which map does Hell Yeah PVE+ take place?

Size 4,500 and seed 696969 define the procedural, game-generated map on Hell Yeah PVE+. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining Hell Yeah PVE+?

Press F1 inside Rust to open the console and enter client.connect 72.208.115.154:20015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts100,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. It offers 100 slots.
ts100Group limit. 100 is the maximum team size.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.