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RustScape test · FO_100man_0_1_26

Rust Statistics

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Offline · checked 7d ago · 72.208.167.61:28015

Abstract

We describe the public Rust server RustScape test · FO_100man_0_1_26, reached at 72.208.167.61:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,689 of all servers, the top 62%. It last wiped 7d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/812% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,689top 62%
Last wipe7d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak1players, last three wipes
Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 10:057d ago 1 – running 0
Wed 21 Oct, 02:487d ago 1 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address72.208.167.61:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 10:23 UTC
Hostname–
First seen20 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average174/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average178/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average139/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average53/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustScape test · FO_100man_0_1_26?

No region is published by RustScape test · FO_100man_0_1_26. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 72.208.167.61:28015 is its address.

A.2What is the reliability of RustScape test · FO_100man_0_1_26, and is it online?

RustScape test · FO_100man_0_1_26 is currently offline, with the last sighting 7 days ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. The first record of it by Rust Statistics dates to 20 October 2026.

A.3What is the Rust version for RustScape test · FO_100man_0_1_26?

RustScape test · FO_100man_0_1_26 is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does RustScape test · FO_100man_0_1_26 wipe?

The record of RustScape test · FO_100man_0_1_26's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 7 days have passed since the current world was generated.

A.5How would you describe wipe day on RustScape test · FO_100man_0_1_26?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does RustScape test · FO_100man_0_1_26 occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RustScape test · FO_100man_0_1_26 at #13,689, within the top 62% of ranked servers.

A.7At what level does RustScape test · FO_100man_0_1_26 operate in terms of players?

RustScape test · FO_100man_0_1_26 is not online now; 7 days have passed since it was last seen. Over the last week the count averages 1 players and reaches 1 at its height.

Tags and filters

A.8What do the tags associated with RustScape test · FO_100man_0_1_26 signify?

gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): It offers 8 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RustScape test · FO_100man_0_1_26 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RustScape test · FO_100man_0_1_26 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that RustScape test · FO_100man_0_1_26 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on RustScape test · FO_100man_0_1_26?

Its name carries no gather rate for RustScape test · FO_100man_0_1_26. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining RustScape test · FO_100man_0_1_26?

Enter client.connect 72.208.167.61:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp8Max players. It offers 8 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.