Pacific Drive Integration - Local Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 72.251.219.88:28115
Abstract
We describe the public Rust server Pacific Drive Integration - Local Test, reached at 72.251.219.88:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,212 of all servers, the top 70%. It last wiped 16d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.251.219.88:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 23:32 UTC |
| Hostname | – |
| First seen | 12 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 173/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 187/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 81/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 349/350 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 252/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Pacific Drive Integration - Local Test?
There is no region published for Pacific Drive Integration - Local Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 72.251.219.88:28115 is its address.
A.2How reliable is Pacific Drive Integration - Local Test, and is it currently online?
Pacific Drive Integration - Local Test is currently offline, with the last sighting 15 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 12 October 2026 by Rust Statistics.
A.3What version of Rust is run on Pacific Drive Integration - Local Test?
Pacific Drive Integration - Local Test is running Rust network protocol 2634 and build 167584 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4When are wipes carried out on Pacific Drive Integration - Local Test?
The record of Pacific Drive Integration - Local Test's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 16 days 16 hours ago.
Player count
A.5What is the rank of Pacific Drive Integration - Local Test among Rust servers?
The seven-day player-hours ranking puts Pacific Drive Integration - Local Test at #15,212, within the top 70% of ranked servers.
A.6At what level does Pacific Drive Integration - Local Test operate in terms of players?
The last recorded sighting of Pacific Drive Integration - Local Test was 15 days 4 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Pacific Drive Integration - Local Test signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Pacific Drive Integration - Local Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Pacific Drive Integration - Local Test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Pacific Drive Integration - Local Test: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Pacific Drive Integration - Local Test operate?
Its name carries no gather rate for Pacific Drive Integration - Local Test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.
A.10What is the map for Pacific Drive Integration - Local Test?
A procedural map, generated by the game, is what Pacific Drive Integration - Local Test runs.
Connection
A.11How do you connect to Pacific Drive Integration - Local Test?
Enter client.connect 72.251.219.88:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167584 | Build. The game build is 167584. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.