Rust StatisticsWorking papers on every public Rust server · 77,057 players now

PRIVATE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 72.34.60.40:29015

Abstract

We describe the public Rust server PRIVATE, reached at 72.34.60.40:29015 and hosted in NA. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%, and #1550 in NA. It last wiped 20d ago on a published weekly schedule; the next wipe is expected Tuesday 27 October, 23:17 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%; #1550 in NA
Last wipe20d agoweekly schedule
Next wipe31hTue 27 Oct, 23:17 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 83% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Tuesday 27 October, 23:17 UTC, in 1h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.8 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 4
Table 3: Coming wipes, as expected.
When (UTC)InKind
Tue 27 Oct, 23:171hits own schedule
Tue 3 Nov, 23:177d 1hits own schedule
Thu 5 Nov, 19:008d 21hforce wipefw
Tue 10 Nov, 23:1714d 1hits own schedule
Tue 17 Nov, 23:1721d 1hits own schedule
Tue 24 Nov, 23:1728d 1hits own schedule
Tue 1 Dec, 23:1735d 1hits own schedule
Thu 3 Dec, 19:0036d 21hforce wipefw
Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 23:1720d ago 1 – running 0
Fri 2 Oct, 08:5225d ago 0 – 4.6 d 0
Thu 24 Sep, 05:2533d ago 1 halved by day 4 8.1 d 0
Wed 23 Sep, 03:0934d ago 1 – 1.1 d 0
Tue 22 Sep, 09:1435d ago 1 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of PRIVATE
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address72.34.60.40:29015
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe6 Oct 2026, 23:17 UTC
Hostname–
First seen22 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust servers listed live [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average12/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average12/150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average27/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average49/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 183 on average611/625
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average22/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does PRIVATE perform well?

Over the past 48 hours, it ran at an average of 83 server fps, with a low of 49. The highest number of entities it carried was 38,907, comprising buildings, deployables and all other objects. Its highest memory usage was 4,405 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of PRIVATE?

In North America, according to its own listing, PRIVATE appears with the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 72.34.60.40:29015 is its address.

A.3What is the reliability of PRIVATE, and is it online?

PRIVATE is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 21 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 22 September 2026.

A.4What is the Rust version for PRIVATE?

PRIVATE is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does PRIVATE wipe?

Because too few wipes of PRIVATE are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Tuesday 27 October at 23:17 UTC. The current world has been running for 20 days 22 hours. A weekly wipe schedule is published in the server's tags.

A.6What happens on PRIVATE when wipe day arrives?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 4.

Population

A.7What is the rank of PRIVATE among Rust servers?

The seven-day player-hours ranking gives PRIVATE #15,400, in the top 69% of ranked servers and #1,550 in North America.

A.8What is the population level of PRIVATE?

On PRIVATE, 0 of the 10 slots are occupied at present. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.9What do the tags associated with PRIVATE signify?

Tags from PRIVATE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists this server under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can PRIVATE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that PRIVATE fits are: Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules, settings, map

A.11Under what rules and settings does PRIVATE operate?

No gather rate appears in the name of PRIVATE. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.12On which map does PRIVATE take place?

The game generates PRIVATE's procedural map at size 4,500, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.13What is the process for joining PRIVATE?

Enter client.connect 72.34.60.40:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.