Rust StatisticsWorking papers on every public Rust server · 32,618 players now

[US] Plunder Naval Rust Server | 10/24

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 14m ago · 72.34.60.40:29420

Abstract

We describe the public Rust server [US] Plunder Naval Rust Server | 10/24, reached at 72.34.60.40:29420 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,623 of all servers, the top 66%, and #1464 in NA. It last wiped 1d ago on a published weekly schedule; the next wipe is expected Wednesday 4 November, 00:46 UTC, its weekly schedule tag.

Keywordsweekly wipes modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#14,623top 66%; #1464 in NA
Last wipe1d agoweekly schedule
Next wipe35d 20hWed 4 Nov, 00:46 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 00:46 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
010020030040005:0014:0023:0008:0017:0003:00Wiped Wed 28 Oct, 00:46 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep.

4Rank

The server stands in the top 66% of all ranked servers, the top 79% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Wednesday 4 November, 00:46 UTC, in 5d 20h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
On rhythm40%of its recent wipes
Wipe-day peak0players, last three wipes
Crowd held0%else halves by day 1.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Wed 4 Nov, 00:465d 20hits own schedule
Thu 5 Nov, 19:007d 14hforce wipefw
Wed 11 Nov, 00:4612d 20hits own schedule
Wed 18 Nov, 00:4619d 20hits own schedule
Wed 25 Nov, 00:4626d 20hits own schedule
Wed 2 Dec, 00:4633d 20hits own schedule
Thu 3 Dec, 19:0035d 14hforce wipefw
Wed 9 Dec, 00:4640d 20hits own schedule
Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 00:461d ago – – running 0
Sun 25 Oct, 01:334d ago 0 – 3 d 0
Sat 10 Oct, 22:3418d ago 0 – 14.1 d 0
Fri 2 Oct, 22:1926d ago 1 halved by day 1 8 d 0
Fri 25 Sep, 21:5933d ago 6 halved by day 2 7 d 1
Thu 24 Sep, 06:0634d ago 6 – 1.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [US] Plunder Naval Rust Server | 10/24
Figure 5: The map: Custom Map, size 4500, seed 1337.
Table 5: The server's published settings.
Address72.34.60.40:29420
RegionNA
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe28 Oct 2026, 00:46 UTC
Hostname–
First seen22 Sep 2026
MapCustom Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded Rust population table [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average13/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average2/150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average36/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average39/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average355/400
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average5/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of [US] Plunder Naval Rust Server | 10/24 smooth?

Its average server fps over the last 48 hours was 172, with a minimum of 145. Buildings, deployables and all other world objects counted together reached a maximum of 39,075 entities. Its highest memory usage was 3,912 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does [US] Plunder Naval Rust Server | 10/24 have?

The NA tag places [US] Plunder Naval Rust Server | 10/24 in North America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 72.34.60.40:29420 is its address.

A.3What is the reliability of [US] Plunder Naval Rust Server | 10/24, and is it online?

[US] Plunder Naval Rust Server | 10/24 is online at this time. Based on the uptime it reports, the last restart occurred about 26 hours ago. Its uptime over the last full days (7 days) was 56%, with 94 of 168 hours online. It was first observed on 22 September 2026 by Rust Statistics.

A.4What version of Rust is run on [US] Plunder Naval Rust Server | 10/24?

The version of Rust on [US] Plunder Naval Rust Server | 10/24 is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does [US] Plunder Naval Rust Server | 10/24 wipe?

Because too few wipes of [US] Plunder Naval Rust Server | 10/24 are recorded to confirm the schedule, the tag governs the prediction. On Wednesday 4 November at 00:46 UTC the next wipe is expected. The current world has been running for 27 hours. A weekly wipe schedule is published in the server's tags.

A.6What characterises wipe day on [US] Plunder Naval Rust Server | 10/24?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.5.

Player count

A.7How does [US] Plunder Naval Rust Server | 10/24 compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives [US] Plunder Naval Rust Server | 10/24 #14,623, in the top 66% of ranked servers and #1,464 in North America.

A.8How would you characterise the player activity on [US] Plunder Naval Rust Server | 10/24?

The current population of [US] Plunder Naval Rust Server | 10/24 is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Averaging 0 players, 01:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with [US] Plunder Naval Rust Server | 10/24 signify?

Tags from [US] Plunder Naval Rust Server | 10/24, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; NA (North America): The server browser lists this server under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can [US] Plunder Naval Rust Server | 10/24 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [US] Plunder Naval Rust Server | 10/24 fits are: Modded Rust servers and North American server statistics. You will find it on the server list filtered by: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Settings and map

A.11Under what rules and settings does [US] Plunder Naval Rust Server | 10/24 operate?

No gather rate appears in the name of [US] Plunder Naval Rust Server | 10/24. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What map is in use on [US] Plunder Naval Rust Server | 10/24?

Generated by the game from seed 1337, the procedural map on [US] Plunder Naval Rust Server | 10/24 measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page. The map is named Custom Map.

Connection

A.13What is the process for joining [US] Plunder Naval Rust Server | 10/24?

Enter client.connect 72.34.60.40:29420 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://discord.com/invite/29jEng55cr.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
NANorth America. The server browser lists this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to a brand new way to play rust! Here, your boat is your home, not just a vehicle! Custom Boat Mechanics Vessel Insurance & Upgrades High-Stakes Deep Sea Warfare Visit Discord for more information!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.