RandomRaids local test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 72.57.78.230:28115
Abstract
We describe the public Rust server RandomRaids local test, reached at 72.57.78.230:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%. It last wiped 9d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.57.78.230:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 08:06 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 104/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 113/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 45/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 6/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 20/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does RandomRaids local test have?
There is no region published for RandomRaids local test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 72.57.78.230:28115.
A.2What is the online status and reliability of RandomRaids local test?
RandomRaids local test is currently offline, with the last sighting 2 days 19 hours ago. The server was up 5% of the time over the last 7 full days, 8 of 168 hours. The first record of it by Rust Statistics dates to 20 October 2026.
A.3What is the Rust version for RandomRaids local test?
RandomRaids local test is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does RandomRaids local test wipe?
Too few wipes by RandomRaids local test have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 9 days 23 hours ago.
Player count
A.5What is the rank of RandomRaids local test among Rust servers?
The seven-day player-hours ranking puts RandomRaids local test at #15,412, within the top 69% of ranked servers.
A.6At what level does RandomRaids local test operate in terms of players?
The last recorded sighting of RandomRaids local test was 2 days 19 hours ago; it is offline now. The seven-day average for this server is 0 players.
Tags, lists
A.7How should the tags on RandomRaids local test be interpreted?
Tags from RandomRaids local test, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can RandomRaids local test be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RandomRaids local test: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9Which settings and rules are in force on RandomRaids local test?
Its name carries no gather rate for RandomRaids local test. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10What is the map for RandomRaids local test?
The game generates the map on RandomRaids local test; that format is procedural.
How to join
A.11What steps are required to join RandomRaids local test?
Enter client.connect 72.57.78.230:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.