PolarBearFightClub2.0
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 72.9.145.13:28015
Abstract
We describe the public Rust server PolarBearFightClub2.0, reached at 72.9.145.13:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,412 of all servers, the top 69%. It last wiped 116d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 72.9.145.13:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Jul 2026, 03:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 518502043 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 156 on average | 98/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 120/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 107/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 42/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 16/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of PolarBearFightClub2.0 smooth?
Its average server fps over the last 48 hours was 120, with a minimum of 71. Its entity count reached a maximum of 73,585, including buildings, deployables and all other world objects. Memory use peaked at 2,183 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does PolarBearFightClub2.0 have?
A region is not published by PolarBearFightClub2.0. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 72.9.145.13:28015 is its address.
A.3What is the online status and reliability of PolarBearFightClub2.0?
PolarBearFightClub2.0 is online at this time. Based on the uptime it reports, the last restart occurred about 18 hours ago. The server was up 94% of the time over the last 7 full days, 158 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for PolarBearFightClub2.0?
The version of Rust on PolarBearFightClub2.0 is network protocol 2631 and build 156812, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.5When are wipes carried out on PolarBearFightClub2.0?
The record of PolarBearFightClub2.0's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 116 days 3 hours ago.
Player count
A.6What position does PolarBearFightClub2.0 occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts PolarBearFightClub2.0 at #15,412, within the top 69% of ranked servers.
A.7How would you characterise the player activity on PolarBearFightClub2.0?
On PolarBearFightClub2.0, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.8What do the tags associated with PolarBearFightClub2.0 signify?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs156812 (Build): Build 156812 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags PolarBearFightClub2.0 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can PolarBearFightClub2.0 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that PolarBearFightClub2.0 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern PolarBearFightClub2.0?
The name of PolarBearFightClub2.0 states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11On which map does PolarBearFightClub2.0 take place?
Generated by the game from seed 518502043, the procedural map on PolarBearFightClub2.0 measures 3,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join PolarBearFightClub2.0?
Press F1 inside Rust to open the console and enter client.connect 72.9.145.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2631 | Protocol. Joining requires the same game version: protocol 2631. |
cs156812 | Build. Build 156812 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.