HighMiles Map Testing Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 73.35.47.125:28015
Abstract
We describe the public Rust server HighMiles Map Testing Server, reached at 73.35.47.125:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,996 of all servers, the top 67%. It last wiped 17d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 11 Oct, 14:2117d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 73.35.47.125:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 14:21 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Procedural Map |
| Size | 3200 |
| Seed | 2103294826 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 190/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 82/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 26/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 29/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average | 281/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does HighMiles Map Testing Server have?
There is no region published for HighMiles Map Testing Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 73.35.47.125:28015 is its address.
A.2What is the reliability of HighMiles Map Testing Server, and is it online?
HighMiles Map Testing Server is currently offline, with the last sighting 5 days 8 hours ago. The server was up 1% of the time over the last 7 full days, 2 of 168 hours. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What version of Rust is run on HighMiles Map Testing Server?
HighMiles Map Testing Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does HighMiles Map Testing Server follow for wipes?
There are not yet enough recorded wipes for HighMiles Map Testing Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 17 days 23 hours ago.
A.5What happens on HighMiles Map Testing Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does HighMiles Map Testing Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts HighMiles Map Testing Server at #14,996, within the top 67% of ranked servers.
A.7At what level does HighMiles Map Testing Server operate in terms of players?
At this moment HighMiles Map Testing Server is offline, having last been seen 5 days 8 hours ago. The peak over seven days is 1, against an average of 0.
Tags and filters
A.8What do the tags associated with HighMiles Map Testing Server signify?
Tags from HighMiles Map Testing Server, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can HighMiles Map Testing Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that HighMiles Map Testing Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern HighMiles Map Testing Server?
The name of HighMiles Map Testing Server states no gather rate. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11What is the map for HighMiles Map Testing Server?
Generated by the game from seed 2103294826, the procedural map on HighMiles Map Testing Server measures 3,200. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.12What is the process for joining HighMiles Map Testing Server?
Press F1 inside Rust to open the console and enter client.connect 73.35.47.125:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.