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DCD Gaming

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 74.133.67.147:59453

Abstract

We describe the public Rust server DCD Gaming, reached at 74.133.67.147:59453. It is offline at the last check, against a seven-day mean of 01. It ranks #15,155 of all servers, the top 70%. It last wiped 14d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,155top 70%
Last wipe14d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct17 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 14 Oct, 22:4814d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DCD Gaming
Figure 5: The map: Procedural Map, size 4500, seed 522842494. Open on RustMaps.
Table 4: The server's published settings.
Address74.133.67.147:59453
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 22:48 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed522842494

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], rust pve servers [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average181/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average317/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average68/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average40/200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average41/300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average82/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is DCD Gaming based?

No region is published by DCD Gaming. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 74.133.67.147:59453 is its address.

A.2What is the online status and reliability of DCD Gaming?

DCD Gaming is currently offline, with the last sighting 14 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for DCD Gaming?

DCD Gaming is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does DCD Gaming wipe?

Too few wipes by DCD Gaming have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 14 days 19 hours have passed since the current world was generated.

A.5What happens on DCD Gaming when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6How does DCD Gaming compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts DCD Gaming at #15,155, within the top 70% of ranked servers.

A.7How would you characterise the player activity on DCD Gaming?

DCD Gaming is not online now; 14 days 15 hours have passed since it was last seen.

Tags, lists

A.8What do the tags associated with DCD Gaming signify?

Tags from DCD Gaming, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can DCD Gaming be found among the Rust Statistics lists and filters?

Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that DCD Gaming fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on DCD Gaming?

Its name carries no gather rate for DCD Gaming. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.11On which map does DCD Gaming take place?

Generated by the game from seed 522842494, the procedural map on DCD Gaming measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining DCD Gaming?

Press F1 inside Rust to open the console and enter client.connect 74.133.67.147:59453. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp200Max players. It offers 200 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.