Rust StatisticsWorking papers on every public Rust server · 33,161 players now

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 75.109.7.103:28056

Abstract

We describe the public Rust server XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, reached at 75.109.7.103:28056. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #8,319 of all servers, the top 37%. It last wiped 3d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#8,319top 37%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75114:0015:0016:0022:0000:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608014:0015:0016:0022:0000:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 37% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address75.109.7.103:28056
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 10:32 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 158 on average60/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average57/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY smooth?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 60. Buildings, deployables and all other world objects counted together reached a maximum of 121,733 entities. The peak memory usage was 2,807 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

No region is published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 75.109.7.103:28056 is its address.

A.3How reliable is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and is it currently online?

At the present moment, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is offline; it was last seen 3 hours ago. It last restarted around 26 minutes ago, according to its reported uptime. Of the 72 hours in the last 3 full days, 15 were served, an availability of 21%. The first record of it by Rust Statistics dates to 24 October 2026.

A.4What version of Rust is run on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Rust network protocol 2635 and build 168909 is the version that XESSIVEMINDS DEVELOPMENTAL SERVER ONLY runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

There are not yet enough recorded wipes for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 18 hours have passed since the current world was generated.

Player count

A.6How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY compare with other Rust servers in the rankings?

Ranked by player hours across seven days, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY holds #8,319, in the top 37% of all ranked servers.

A.7At what level does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY operate in terms of players?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is not online now; 3 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 1 players.

Tags and filters

A.8How should the tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can XESSIVEMINDS DEVELOPMENTAL SERVER ONLY be found among the Rust Statistics lists and filters?

These Rust Statistics lists include XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10What are the settings and rules that govern XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Its name carries no gather rate for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The game generates XESSIVEMINDS DEVELOPMENTAL SERVER ONLY's procedural map at size 4,500, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Press F1 inside Rust to open the console and enter client.connect 75.109.7.103:28056. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.