TESTHC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 75.175.131.181:28025
Abstract
We describe the public Rust server TESTHC, reached at 75.175.131.181:28025. It is offline at the last check, against a seven-day mean of 01. It ranks #15,411 of all servers, the top 69%. It last wiped 16d ago.
Keywordsquad modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, and #625 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.175.131.181:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 22:37 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average | 1/60 |
| Geležinis Miškasquad · 6 on average | 0/99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average | 1/80 |
| LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average | 1/100 |
| Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average | 0/200 |
| [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 3 on average | 1/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of TESTHC?
A region is not published by TESTHC. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 75.175.131.181:28025.
A.2What is the reliability of TESTHC, and is it online?
Right now, TESTHC is offline, and the last time it was seen was 24 hours ago. Of the 168 hours in the last 7 full days, 146 were served, an availability of 87%. Its first appearance in Rust Statistics's records is 11 October 2026.
A.3What is the Rust version for TESTHC?
Rust network protocol 2634 and build 167398 is the version that TESTHC runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does TESTHC wipe?
The record of TESTHC's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 16 days 3 hours have passed since the current world was generated.
Player count
A.5How does TESTHC compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TESTHC at #15,411, within the top 69% of ranked servers. The quad group places it at #625.
A.6How would you characterise the player activity on TESTHC?
TESTHC is not online now; 24 hours have passed since it was last seen. The mean population for the last seven days is 0.
Tags and filters
A.7What do the tags associated with TESTHC signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which TESTHC publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can TESTHC be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that TESTHC fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules, settings, map
A.9Under what rules and settings does TESTHC operate?
The name of TESTHC states no gather rate. The group limit is 4 players, under quad. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
A.10What steps are required to join TESTHC?
Enter client.connect 75.175.131.181:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts4 | Group limit. A team holds no more than 4. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. The game build is 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.