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BZPVETEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 2h ago · 75.175.131.244:28015

Abstract

We describe the public Rust server BZPVETEST, reached at 75.175.131.244:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 10d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,373top 69%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0012:0019:0003:0010:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304005:0012:0019:0003:0010:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of BZPVETEST
Figure 4: The map: Custom Map, size 4250, seed 1413175854.
Table 3: The server's published settings.
Address75.175.131.244:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 18:41 UTC
Hostname–
First seen27 Oct 2026
MapCustom Map
Size4250
Seed1413175854

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of BZPVETEST smooth?

Over the past 48 hours, it ran at an average of 40 server fps, with a low of 39. Its entity count reached a maximum of 96,779, including buildings, deployables and all other world objects. Its highest memory usage was 5,364 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of BZPVETEST?

No region is published by BZPVETEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 75.175.131.244:28015.

A.3How reliable is BZPVETEST, and is it currently online?

BZPVETEST is online at this time. Based on the uptime it reports, the last restart occurred about 9 days 21 hours ago. It was first observed on 27 October 2026 by Rust Statistics.

A.4What version of Rust is run on BZPVETEST?

Rust network protocol 2634 and build 167781 is the version that BZPVETEST runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on BZPVETEST?

There are not yet enough recorded wipes for BZPVETEST to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 10 days 1 hours have passed since the current world was generated.

Player count

A.6How does BZPVETEST compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts BZPVETEST at #15,373, within the top 69% of ranked servers.

A.7What is the population level of BZPVETEST?

On BZPVETEST, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.8How should the tags on BZPVETEST be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags BZPVETEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can BZPVETEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include BZPVETEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10What are the settings and rules that govern BZPVETEST?

The name of BZPVETEST states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on BZPVETEST?

The game generates BZPVETEST's procedural map at size 4,250, from seed 1413175854. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.

Connection

A.12What steps are required to join BZPVETEST?

Enter client.connect 75.175.131.244:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://battlezone.gg/.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Welcome to BattleZone.gg challenging PvE experience!! -Features- ★ Monthly Map & BP Wipes on First Thursday. ★ Zombies & Bots across the entire map. ★ No Raiding, Killing or Stealing from other players. ★ Inactive players are removed after 10 days for supporters, 7 days for verified discord members, and 5 days for everyone else. ★ Two real currencies - scrap for everyday costs, Gold Coins looted from crates for premium events. ★ Train skills with scrap at the Skills Trainer in Bandit Camp. -Events- ★ Raidable NPC bases (/buyraid) - spend blueprint fragments, raid NPC bases for juicy loot. ★ Patrol Helicopter Signals - six tiers bought with Gold Coins at Bandit Camp. ★ Private Cargo Ship - charter one with Gold Coins from any Fishing Village. ★ Raiding Zombies - they will try to raid you if you don't kill them! ★ Bot Purge & Bounty Hunts - compete for Gold Coin rewards. ★ Parachuting NPCs protect Heli loot. ★ Tons of Custom NPC events and additional loot on the map. Visit us on discord @ discord.gg/battlezone or visit our website @ www.battlezone.gg

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.