BZPVETEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 2h ago · 75.175.131.244:28015
Abstract
We describe the public Rust server BZPVETEST, reached at 75.175.131.244:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,373 of all servers, the top 69%. It last wiped 10d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 75.175.131.244:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 18:41 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
| Map | Custom Map |
| Size | 4250 |
| Seed | 1413175854 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 205/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average | 126/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 19/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of BZPVETEST smooth?
Over the past 48 hours, it ran at an average of 40 server fps, with a low of 39. Its entity count reached a maximum of 96,779, including buildings, deployables and all other world objects. Its highest memory usage was 5,364 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of BZPVETEST?
No region is published by BZPVETEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 75.175.131.244:28015.
A.3How reliable is BZPVETEST, and is it currently online?
BZPVETEST is online at this time. Based on the uptime it reports, the last restart occurred about 9 days 21 hours ago. It was first observed on 27 October 2026 by Rust Statistics.
A.4What version of Rust is run on BZPVETEST?
Rust network protocol 2634 and build 167781 is the version that BZPVETEST runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on BZPVETEST?
There are not yet enough recorded wipes for BZPVETEST to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 10 days 1 hours have passed since the current world was generated.
Player count
A.6How does BZPVETEST compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts BZPVETEST at #15,373, within the top 69% of ranked servers.
A.7What is the population level of BZPVETEST?
On BZPVETEST, 0 of the 50 slots are occupied at present. The seven-day average for this server is 0 players.
Tags and filters
A.8How should the tags on BZPVETEST be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags BZPVETEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can BZPVETEST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include BZPVETEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10What are the settings and rules that govern BZPVETEST?
The name of BZPVETEST states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on BZPVETEST?
The game generates BZPVETEST's procedural map at size 4,250, from seed 1413175854. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The name of the map is Custom Map.
Connection
A.12What steps are required to join BZPVETEST?
Enter client.connect 75.175.131.244:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. The website for this server is https://battlezone.gg/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.