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TESTHC

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 75.175.131.244:28025

Abstract

We describe the public Rust server TESTHC, reached at 75.175.131.244:28025. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,432 of all servers, the top 69%. It last wiped 16d ago.

Keywordsquad modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,432top 69%
Last wipe16d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123405:0011:0017:0000:0006:0012:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, and #626 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address75.175.131.244:28025
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe11 Oct 2026, 22:37 UTC
Hostname–
First seen27 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average10/60
Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 6 on average3/50
Rustoria.co -Us MondaysNA · quad · 6 on average12/300
Geležinis Miškasquad · 6 on average7/99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 5 on average6/80
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 4 on average3/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is TESTHC based?

There is no region published for TESTHC. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 75.175.131.244:28025 is its address.

A.2What is the reliability of TESTHC, and is it online?

At the present moment, TESTHC is online. The first record of it by Rust Statistics dates to 27 October 2026.

A.3What version of Rust is run on TESTHC?

Rust network protocol 2634 and build 167398 is the version that TESTHC runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does TESTHC follow for wipes?

Too few wipes by TESTHC have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 16 days 15 hours.

Population

A.5What position does TESTHC occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TESTHC at #15,432, within the top 69% of ranked servers. It ranks #626 among servers in the quad group.

A.6How would you characterise the player activity on TESTHC?

The current population of TESTHC is 0, drawn from 50 slots. The seven-day average for this server is 0 players.

Tags, lists

A.7What do the tags associated with TESTHC signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): It offers 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which TESTHC publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can TESTHC be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TESTHC: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Settings and map

A.9Which settings and rules are in force on TESTHC?

Its name carries no gather rate for TESTHC. A maximum of 4 players per group applies, as quad. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join

A.10How do you connect to TESTHC?

Enter client.connect 75.175.131.244:28025 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. It offers 50 slots.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.