CHUDLANDS 1000X
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 76.103.199.248:28015
Abstract
We describe the public Rust server CHUDLANDS 1000X, reached at 76.103.199.248:28015. At the last check it held 0 of 10 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 23d ago.
Keywords1000x gather modded carbon pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.4 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1.5 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 20:2823d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:5134d ago | 1 | halved by day 2 | 10.9 d | 0 |
| Wed 23 Sep, 04:1835d ago | 1 | – | 0.8 d | 0 |
| Wed 16 Sep, 19:1541d ago | 1 | halved by day 1 | 6.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 76.103.199.248:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 20:28 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 777777 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 10x plus server list [2], browse modded Rust servers [3], live pve population [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom WeaEU · groups of 8+ · 1000x · monthly · 10 on average | 2/100 |
| The Hunting Lodge 1000x PvE - CustomLegendaryWeaponsgroups of 8+ · 1000x · monthly · 5 on average | 4/100 |
| [US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|EventsNA · groups of 8+ · 1000x · monthly · 4 on average | 3/50 |
| EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |EU · groups of 8+ · 1000x · biweekly · 4 on average | 1/150 |
| [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|EventsEU · groups of 8+ · 1000x · monthly · 3 on average | 1/100 |
| World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID ZonesNA · groups of 10+ · 1000x · monthly · 3 on average | 2/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of CHUDLANDS 1000X smooth?
The server fps averaged 122 over the last 48 hours, never dropping below 94. The highest number of entities it carried was 68,963, comprising buildings, deployables and all other objects. The peak memory usage was 3,659 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does CHUDLANDS 1000X have?
There is no region published for CHUDLANDS 1000X. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 76.103.199.248:28015.
A.3How reliable is CHUDLANDS 1000X, and is it currently online?
CHUDLANDS 1000X is online at this time. It last restarted around 3 days 13 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 15 September 2026.
A.4What is the Rust version for CHUDLANDS 1000X?
CHUDLANDS 1000X is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does CHUDLANDS 1000X wipe?
With irregular wipe times, CHUDLANDS 1000X offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 23 days 8 hours ago.
A.6What happens on CHUDLANDS 1000X when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.5.
Population
A.7How does CHUDLANDS 1000X compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts CHUDLANDS 1000X at #15,423, within the top 69% of ranked servers.
A.8What is the population level of CHUDLANDS 1000X?
On CHUDLANDS 1000X, 0 of the 10 slots are occupied at present. The mean population for the last seven days is 0.
Tags, lists
A.9What is the meaning of the tags on CHUDLANDS 1000X?
gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon: these are the tags CHUDLANDS 1000X publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can CHUDLANDS 1000X be found among the Rust Statistics lists and filters?
The Rust Statistics lists that CHUDLANDS 1000X fits are: Rust servers with a gather rate above 10x, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Rules, settings, map
A.11What are the settings and rules that govern CHUDLANDS 1000X?
The rate for gathering on CHUDLANDS 1000X is 1000x, according to its name. The group cap is 8 players, which is the default in the game. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.12What is the map for CHUDLANDS 1000X?
The game generates CHUDLANDS 1000X's procedural map at size 3,500, from seed 777777. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.13What steps are required to join CHUDLANDS 1000X?
Enter client.connect 76.103.199.248:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. 10x plus server list. ruststatistics.org/top-10x-plus-rust-servers.
- [3]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.