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Cyclops Monthly Server {US}

Rust Statistics

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Online · checked 6m ago · 76.133.206.131:28015

Abstract

We describe the public Rust server Cyclops Monthly Server {US}, reached at 76.133.206.131:28015. At the last check it held 0 of 50 places, against a seven-day mean of 1 and a peak of 21. It ranks #3,322 of all servers, the top 15%. It last wiped 27d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean1peak 2, 48 h peak 2
Rank2#3,322top 15%
Last wipe27d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020011:0020:0005:0013:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct.

4Rank

The server stands in the top 15% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Cyclops Monthly Server {US}
Figure 4: The map: Procedural Map, size 4250, seed 481893192. Open on RustMaps.
Table 3: The server's published settings.
Address76.133.206.131:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 17:46 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size4250
Seed481893192

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], modded server list with rates [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average17/100
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average10/50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4/150
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Cyclops Monthly Server {US} smooth?

The server fps averaged 62 over the last 48 hours, never dropping below 21. Its entity count reached a maximum of 228,451, including buildings, deployables and all other world objects. Memory use peaked at 6,062 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does Cyclops Monthly Server {US} have?

Without a region tag from Cyclops Monthly Server {US}, its name still points to North America. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 76.133.206.131:28015 is its address.

A.3What is the reliability of Cyclops Monthly Server {US}, and is it online?

At the present moment, Cyclops Monthly Server {US} is online. Based on the uptime it reports, the last restart occurred about 18 hours ago. The server was up 98% of the time over the last 7 full days, 164 of 168 hours. Its first appearance in Rust Statistics's records is 15 October 2026.

A.4What version of Rust is run on Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does Cyclops Monthly Server {US} follow for wipes?

The record of Cyclops Monthly Server {US}'s wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 27 days 16 hours.

Population

A.6What position does Cyclops Monthly Server {US} occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Cyclops Monthly Server {US} holds #3,322, in the top 15% of all ranked servers.

A.7How would you characterise the player activity on Cyclops Monthly Server {US}?

The current population of Cyclops Monthly Server {US} is 0, drawn from 50 slots. Over the last week the count averages 1 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 11:00 UTC, with an average of 2 players.

Tags and filters

A.8What do the tags associated with Cyclops Monthly Server {US} signify?

gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Cyclops Monthly Server {US} publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Cyclops Monthly Server {US} be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Cyclops Monthly Server {US} fits are: Modded Rust servers and North American server statistics. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Cyclops Monthly Server {US}?

The name of Cyclops Monthly Server {US} states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on Cyclops Monthly Server {US}?

Size 4,250 and seed 481893192 define the procedural, game-generated map on Cyclops Monthly Server {US}. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What steps are required to join Cyclops Monthly Server {US}?

Enter client.connect 76.133.206.131:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

4x gather and x5 stack sizes, improved loot tables, raidable bases. Raid protection available for scrap and costs scale with the size of your base. Minis spawn on the road. Collect ganja and craft joints at the mixing table, different strains grow at each biome. Many additional drugs can also be crafted and sold to a dealer to make $$$. Spend money at the shop. Skinner tool allows you to skin your items with workshop approved skins for extra customization. Claim vehicles to prevent decay.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.