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A Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 76.164.197.225:25565

Abstract

We describe the public Rust server A Rust Server, reached at 76.164.197.225:25565. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,145 of all servers, the top 32%. It last wiped 24d ago.

Keywordsmodded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#7,145top 32%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.511.52+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 12:2224d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of A Rust Server
Figure 5: The map: Procedural Map, size 2500, seed 23821. Open on RustMaps.
Table 4: The server's published settings.
Address76.164.197.225:25565
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 12:36 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size2500
Seed23821

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average105/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average136/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average47/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of A Rust Server smooth?

The server fps averaged 180 over the last 48 hours, never dropping below 112. Its entity count reached a maximum of 32,371, including buildings, deployables and all other world objects. Memory use peaked at 1,896 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is A Rust Server based?

There is no region published for A Rust Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 76.164.197.225:25565.

A.3What is the reliability of A Rust Server, and is it online?

A Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 5 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 4 October 2026.

A.4What is the Rust version for A Rust Server?

Rust network protocol 2635 and build 168909 is the version that A Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does A Rust Server follow for wipes?

Too few wipes by A Rust Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 24 days 19 hours have passed since the current world was generated.

A.6What characterises wipe day on A Rust Server?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 33 hours after it began.

Player count

A.7What position does A Rust Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, A Rust Server holds #7,145, in the top 32% of all ranked servers.

A.8At what level does A Rust Server operate in terms of players?

At this moment 0 players are on A Rust Server, which has 10 slots in total. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 2 players, 05:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9How should the tags on A Rust Server be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags A Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can A Rust Server be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that A Rust Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does A Rust Server operate?

Its name carries no gather rate for A Rust Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.12What is the map for A Rust Server?

The game generates A Rust Server's procedural map at size 2,500, from seed 23821. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What steps are required to join A Rust Server?

Press F1 inside Rust to open the console and enter client.connect 76.164.197.225:25565. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://bloom.host.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. 10 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.