Rust StatisticsWorking papers on every public Rust server · 44,070 players now

Cave Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 76.34.138.108:28015

Abstract

We describe the public Rust server Cave Test Server, reached at 76.34.138.108:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #10,171 of all servers, the top 46%. It makes a new world every few hours (9 this week), so it keeps no wipe schedule.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#10,171top 46%
Wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct8 Oct13 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 03:225d ago – – – 1
Fri 23 Oct, 03:155d ago – – – 1
Fri 23 Oct, 02:495d ago – – – 1
Fri 23 Oct, 02:335d ago – – – 0
Fri 23 Oct, 02:245d ago – – – 0
Fri 23 Oct, 02:005d ago – – – 0
Fri 23 Oct, 01:515d ago – – – 1
Fri 23 Oct, 01:475d ago – – – 1
Fri 23 Oct, 01:365d ago – – – 0
Wed 21 Oct, 04:587d ago – – – 0

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address76.34.138.108:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen4 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 123 on average69/300
EU Hub 01EU · groups of 1000+ · 24 on average16/3300
RaidLabgroups of 8+ · 22 on average200/50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average3/300
A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Cave Test Server?

There is no region published for Cave Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 76.34.138.108:28015 is its address.

A.2What is the online status and reliability of Cave Test Server?

Cave Test Server is currently offline, with the last sighting 5 days 19 hours ago. Its uptime over the last full days (7 days) was 3%, with 5 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.3What is the Rust version for Cave Test Server?

Cave Test Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Cave Test Server wipe?

Cave Test Server generates a fresh world every few hours. No wipe schedule is maintained, and these resets are not counted as wipes.

Player count

A.5What position does Cave Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Cave Test Server holds #10,171, in the top 46% of all ranked servers.

A.6What is the population level of Cave Test Server?

Cave Test Server is not online now; 5 days 19 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.

Tags and filters

A.7What do the tags associated with Cave Test Server signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Cave Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Cave Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Cave Test Server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on Cave Test Server?

The name of Cave Test Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

Connection

A.10How do you connect to Cave Test Server?

Press F1 inside Rust to open the console and enter client.connect 76.34.138.108:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.