UnityVault Local Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 77.213.122.114:28015
Abstract
We describe the public Rust server UnityVault Local Test, reached at 77.213.122.114:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 31. It ranks #4,906 of all servers, the top 22%. It last wiped 4d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 24 Oct, 19:074d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.213.122.114:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 19:07 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 120/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 122/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 199/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 80/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 223/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of UnityVault Local Test?
There is no region published for UnityVault Local Test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 77.213.122.114:28015 is its address.
A.2What is the online status and reliability of UnityVault Local Test?
At the present moment, UnityVault Local Test is offline; it was last seen 2 days 21 hours ago. Of the 168 hours in the last 7 full days, 52 were served, an availability of 31%. The first record of it by Rust Statistics dates to 21 October 2026.
A.3What version of Rust is run on UnityVault Local Test?
The version of Rust on UnityVault Local Test is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does UnityVault Local Test follow for wipes?
There are not yet enough recorded wipes for UnityVault Local Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 4 days 23 hours.
A.5What happens on UnityVault Local Test when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does UnityVault Local Test compare with other Rust servers in the rankings?
Ranked by player hours across seven days, UnityVault Local Test holds #4,906, in the top 22% of all ranked servers.
A.7How would you characterise the player activity on UnityVault Local Test?
UnityVault Local Test is not online now; 2 days 21 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 3.
Tags, lists
A.8How should the tags on UnityVault Local Test be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): Plugins run through Carbon, which UnityVault Local Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can UnityVault Local Test be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that UnityVault Local Test fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Settings and map
A.10What are the settings and rules that govern UnityVault Local Test?
No gather rate appears in the name of UnityVault Local Test. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.
A.11On which map does UnityVault Local Test take place?
On UnityVault Local Test the terrain is procedural, built by the game itself.
Connection
A.12What steps are required to join UnityVault Local Test?
Press F1 inside Rust to open the console and enter client.connect 77.213.122.114:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.