Local Rust Bot Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 6d ago · 77.240.177.48:28015
Abstract
We describe the public Rust server Local Rust Bot Test, reached at 77.240.177.48:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,565 of all servers, the top 39%. It last wiped 17d ago.
Keywordsmodded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.240.177.48:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 22:31 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live pve population [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average | 203/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average | 296/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average | 75/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 51/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average | 45/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 82/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Local Rust Bot Test based?
No region is published by Local Rust Bot Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 77.240.177.48:28015.
A.2What is the online status and reliability of Local Rust Bot Test?
At the present moment, Local Rust Bot Test is offline; it was last seen 6 days 15 hours ago. Of the 144 hours in the last 6 full days, 5 were served, an availability of 3%. The first record of it by Rust Statistics dates to 21 October 2026.
A.3What version of Rust is run on Local Rust Bot Test?
Local Rust Bot Test is running Rust network protocol 2634 and build 167398 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4When are wipes carried out on Local Rust Bot Test?
Too few wipes by Local Rust Bot Test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 17 days 21 hours.
Player count
A.5What is the rank of Local Rust Bot Test among Rust servers?
Ranked by player hours across seven days, Local Rust Bot Test holds #8,565, in the top 39% of all ranked servers.
A.6How would you characterise the player activity on Local Rust Bot Test?
Local Rust Bot Test is not online now; 6 days 15 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags and filters
A.7What is the meaning of the tags on Local Rust Bot Test?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Local Rust Bot Test publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Local Rust Bot Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local Rust Bot Test fits are: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Local Rust Bot Test operate?
Its name carries no gather rate for Local Rust Bot Test. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; no player-versus-player fighting. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server has VAC off, Valve's anti-cheat.
A.10What map is in use on Local Rust Bot Test?
On Local Rust Bot Test the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Local Rust Bot Test?
Press F1 inside Rust to open the console and enter client.connect 77.240.177.48:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167398 | Build. This server runs game build 167398. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.