testbuild
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 77.50.255.146:28015
Abstract
We describe the public Rust server testbuild, reached at 77.50.255.146:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,419 of all servers, the top 69%. It last wiped 2d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 12:162d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 77.50.255.146:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 12:16 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], rust servers with free resources [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 85/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average | 85/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 34/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 6/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does testbuild have?
There is no region published for testbuild. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 77.50.255.146:28015.
A.2What is the reliability of testbuild, and is it online?
testbuild is currently offline, with the last sighting 2 days 18 hours ago. The server was up 0% of the time over the last 2 full days, 0 of 48 hours. The first record of it by Rust Statistics dates to 25 October 2026.
A.3What is the Rust version for testbuild?
The version of Rust on testbuild is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does testbuild follow for wipes?
The record of testbuild's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 2 days 18 hours have passed since the current world was generated.
A.5What happens on testbuild when wipe day arrives?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of testbuild among Rust servers?
Ranked by player hours across seven days, testbuild holds #15,419, in the top 69% of all ranked servers.
A.7How would you characterise the player activity on testbuild?
The last recorded sighting of testbuild was 2 days 18 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on testbuild be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which testbuild publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can testbuild be found among the Rust Statistics lists and filters?
These Rust Statistics lists include testbuild: Modded Rust servers and Build and creative servers in Rust. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules, settings, map
A.10Which settings and rules are in force on testbuild?
The name of testbuild states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.11On which map does testbuild take place?
The game generates the map on testbuild; that format is procedural.
How to join
A.12What steps are required to join testbuild?
Enter client.connect 77.50.255.146:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.