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RUST: DEADLINE x10

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 18d ago · 77.52.17.52:28015

Abstract

We describe the public Rust server RUST: DEADLINE x10, reached at 77.52.17.52:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,632 of all servers, the top 62%. It last wiped 24d ago.

Keywords10x gather modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,632top 62%
Last wipe24d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct7 Oct9 Oct12 Oct14 Oct17 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 4 Oct, 12:3824d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address77.52.17.52:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 14:53 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are servers with a 10x gather rate [2], modded Rust population table [3] and upcoming Rust wipes [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 344 on average328/400
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 178 on average197/250
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average197/250
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 152 on average54/400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average85/150
[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 73 on average12/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of RUST: DEADLINE x10?

A region is not published by RUST: DEADLINE x10. Rust Statistics does not look up the machine's location; it shows where the server says it is. 77.52.17.52:28015 is its address.

A.2What is the reliability of RUST: DEADLINE x10, and is it online?

At the present moment, RUST: DEADLINE x10 is offline; it was last seen 18 days 3 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.3What is the Rust version for RUST: DEADLINE x10?

Rust network protocol 2634 and build 166652 is the version that RUST: DEADLINE x10 runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does RUST: DEADLINE x10 wipe?

There are not yet enough recorded wipes for RUST: DEADLINE x10 to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 24 days 7 hours ago.

A.5How would you describe wipe day on RUST: DEADLINE x10?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What is the rank of RUST: DEADLINE x10 among Rust servers?

Ranked by player hours across seven days, RUST: DEADLINE x10 holds #13,632, in the top 62% of all ranked servers.

A.7At what level does RUST: DEADLINE x10 operate in terms of players?

RUST: DEADLINE x10 is not online now; 18 days 3 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on RUST: DEADLINE x10?

gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags RUST: DEADLINE x10 publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can RUST: DEADLINE x10 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST: DEADLINE x10 fits are: Rust statistics: 10x servers and Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Settings and map

A.10Which settings and rules are in force on RUST: DEADLINE x10?

At 10x gather, RUST: DEADLINE x10 states its rate in the server name itself. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11On which map does RUST: DEADLINE x10 take place?

A procedural map, generated by the game, is what RUST: DEADLINE x10 runs.

Connection

A.12What is the process for joining RUST: DEADLINE x10?

Enter client.connect 77.52.17.52:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Servers with a 10x gather rate. ruststatistics.org/top-10x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.