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DV_Play|QUEST|TP|ANTIOFFLINERAID

Rust Statistics

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Online · checked 2h ago · 77.82.85.190:28015

Abstract

We describe the public Rust server DV_Play|QUEST|TP|ANTIOFFLINERAID, reached at 77.82.85.190:28015. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,739 of all servers, the top 48%. It last wiped 15d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,739top 48%
Last wipe15d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75107:0009:0011:0013:0015:0017:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
020040060080007:0009:0011:0013:0015:0017:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of DV_Play|QUEST|TP|ANTIOFFLINERAID
Figure 4: The map: Procedural Map, size 3000, seed 618226138. Open on RustMaps.
Table 3: The server's published settings.
Address77.82.85.190:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 11:28 UTC
Hostname–
First seen14 Oct 2026
MapProcedural Map
Size3000
Seed618226138

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does DV_Play|QUEST|TP|ANTIOFFLINERAID perform well?

Its average server fps over the last 48 hours was 445, with a minimum of 388. Its entity count reached a maximum of 45,446, including buildings, deployables and all other world objects. The peak memory usage was 1,734 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is DV_Play|QUEST|TP|ANTIOFFLINERAID based?

A region is not published by DV_Play|QUEST|TP|ANTIOFFLINERAID. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 77.82.85.190:28015.

A.3What is the online status and reliability of DV_Play|QUEST|TP|ANTIOFFLINERAID?

At the present moment, DV_Play|QUEST|TP|ANTIOFFLINERAID is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. Its uptime over the last full days (7 days) was 26%, with 43 of 168 hours online. Its first appearance in Rust Statistics's records is 14 October 2026.

A.4What is the Rust version for DV_Play|QUEST|TP|ANTIOFFLINERAID?

The version of Rust on DV_Play|QUEST|TP|ANTIOFFLINERAID is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5What schedule does DV_Play|QUEST|TP|ANTIOFFLINERAID follow for wipes?

There are not yet enough recorded wipes for DV_Play|QUEST|TP|ANTIOFFLINERAID to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 15 days 8 hours.

Player count

A.6How does DV_Play|QUEST|TP|ANTIOFFLINERAID compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts DV_Play|QUEST|TP|ANTIOFFLINERAID at #10,739, within the top 48% of ranked servers.

A.7What is the population level of DV_Play|QUEST|TP|ANTIOFFLINERAID?

The current population of DV_Play|QUEST|TP|ANTIOFFLINERAID is 0, drawn from 50 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 08:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8What is the meaning of the tags on DV_Play|QUEST|TP|ANTIOFFLINERAID?

gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags DV_Play|QUEST|TP|ANTIOFFLINERAID publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can DV_Play|QUEST|TP|ANTIOFFLINERAID be found among the Rust Statistics lists and filters?

The Rust Statistics lists that DV_Play|QUEST|TP|ANTIOFFLINERAID fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern DV_Play|QUEST|TP|ANTIOFFLINERAID?

The name of DV_Play|QUEST|TP|ANTIOFFLINERAID states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for DV_Play|QUEST|TP|ANTIOFFLINERAID?

Size 3,000 and seed 618226138 define the procedural, game-generated map on DV_Play|QUEST|TP|ANTIOFFLINERAID. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What is the process for joining DV_Play|QUEST|TP|ANTIOFFLINERAID?

Enter client.connect 77.82.85.190:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.