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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 33d ago · 77.83.246.143:28015

Abstract

We describe the public Rust server Test, reached at 77.83.246.143:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,503 of all servers, the top 71%. It last wiped 68d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,503top 71%
Last wipe68d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address77.83.246.143:28015
Region– · eu2
Max players10
Group limitnot published
Wipe schedule–
Last wipe22 Aug 2026, 07:21 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average168/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259/700

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Test based?

A region is not published by Test, and its region code is eu2. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 77.83.246.143:28015 is its address.

A.2How reliable is Test, and is it currently online?

Test is currently offline, with the last sighting 33 days 14 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 25 September 2026.

A.3What version of Rust is run on Test?

The version of Rust on Test is network protocol 2556 and build 104071, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does Test wipe?

There are not yet enough recorded wipes for Test to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 68 days 5 hours have passed since the current world was generated.

Player count

A.5How does Test compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Test holds #16,503, in the top 71% of all ranked servers.

A.6At what level does Test operate in terms of players?

Test is not online now; 33 days 14 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on Test?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; v2556 (Protocol): Joining requires the same game version: protocol 2556; cs104071 (Build): Build 104071 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): eu2 is the code recorded for this server's region; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Settings and map

A.9Which settings and rules are in force on Test?

Its name carries no gather rate for Test. The group limit is not published. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.10What is the map for Test?

A procedural map, generated by the game, is what Test runs.

Connection

A.11How do you connect to Test?

Press F1 inside Rust to open the console and enter client.connect 77.83.246.143:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
v2556Protocol. Joining requires the same game version: protocol 2556.
cs104071Build. Build 104071 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$reu2Region code. eu2 is the code recorded for this server's region.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.