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[EU] Eternal Rust | TEST

Rust Statistics

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Offline · checked 35d ago · 78.142.149.226:28015

Abstract

We describe the public Rust server [EU] Eternal Rust | TEST, reached at 78.142.149.226:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,502 of all servers, the top 68%. It last wiped 52d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,502top 68%
Last wipe52d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address78.142.149.226:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 19:04 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded servers by player count [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average106/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is [EU] Eternal Rust | TEST based?

No region tag is published by [EU] Eternal Rust | TEST, but its name points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 78.142.149.226:28015 is its address.

A.2How reliable is [EU] Eternal Rust | TEST, and is it currently online?

Right now, [EU] Eternal Rust | TEST is offline, and the last time it was seen was 35 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.

A.3What is the Rust version for [EU] Eternal Rust | TEST?

Rust network protocol 2633 and build 165217 is the version that [EU] Eternal Rust | TEST runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does [EU] Eternal Rust | TEST follow for wipes?

Too few wipes by [EU] Eternal Rust | TEST have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 52 days 11 hours.

Player count

A.5What position does [EU] Eternal Rust | TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts [EU] Eternal Rust | TEST at #15,502, within the top 68% of ranked servers.

A.6At what level does [EU] Eternal Rust | TEST operate in terms of players?

The last recorded sighting of [EU] Eternal Rust | TEST was 35 days 23 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on [EU] Eternal Rust | TEST?

Tags from [EU] Eternal Rust | TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can [EU] Eternal Rust | TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [EU] Eternal Rust | TEST fits are: European Rust servers and Modded Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern [EU] Eternal Rust | TEST?

No gather rate appears in the name of [EU] Eternal Rust | TEST. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.10What is the map for [EU] Eternal Rust | TEST?

On [EU] Eternal Rust | TEST the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining [EU] Eternal Rust | TEST?

Press F1 inside Rust to open the console and enter client.connect 78.142.149.226:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.