Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 78.17.117.14:28015
Abstract
We describe the public Rust server Test Server, reached at 78.17.117.14:28015. It is offline at the last check, against a seven-day mean of 50 and a peak of 501. It ranks #2,126 of all servers, the top 10%. It last wiped 11d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 10% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.7 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 50 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 08:4311d ago | 50 | – | running | 50 |
| Wed 7 Oct, 12:0922d ago | 50 | held half | 10.9 d | 50 |
| Thu 1 Oct, 19:17fw27d ago | – | – | 5.7 d | 50 |
| Sat 26 Sep, 09:2233d ago | – | – | 5.4 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 78.17.117.14:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 08:43 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 178/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 186/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 88/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average | 335/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average | 229/700 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Test Server based?
A region is not published by Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 78.17.117.14:28015.
A.2What is the online status and reliability of Test Server?
Right now, Test Server is offline, and the last time it was seen was 3 days 4 hours ago. The server was up 4% of the time over the last 7 full days, 7 of 168 hours. Its first appearance in Rust Statistics's records is 15 September 2026.
A.3What is the Rust version for Test Server?
Test Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Test Server follow for wipes?
No next wipe can be predicted for Test Server since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 11 days 6 hours.
A.5What characterises wipe day on Test Server?
The average busiest point of recent wipes was 50 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 100% of recent wipes.
Player count
A.6What is the rank of Test Server among Rust servers?
Ranked by player hours across seven days, Test Server holds #2,126, in the top 10% of all ranked servers.
A.7What is the population level of Test Server?
Test Server is not online now; 3 days 4 hours have passed since it was last seen. The peak over seven days is 50, against an average of 50.
Tags, lists
A.8What is the meaning of the tags on Test Server?
Tags from Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Test Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Settings and map
A.10Which settings and rules are in force on Test Server?
The name of Test Server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC is inactive: the anti-cheat from Valve is off.
Connection
A.11How do you connect to Test Server?
Enter client.connect 78.17.117.14:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.