dewilwine
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 5d ago · 78.188.140.16:28015
Abstract
We describe the public Rust server dewilwine, reached at 78.188.140.16:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,300 of all servers, the top 64%. It last wiped 12d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 78.188.140.16:28015 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 09:12 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 36/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 24/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 73/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 281/310 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of dewilwine?
A region is not published by dewilwine. Rust Statistics does not look up the machine's location; it shows where the server says it is. 78.188.140.16:28015 is its address.
A.2What is the online status and reliability of dewilwine?
At the present moment, dewilwine is offline; it was last seen 5 days 15 hours ago. Of the 168 hours in the last 7 full days, 30 were served, an availability of 18%. The first record of it by Rust Statistics dates to 17 October 2026.
A.3What is the Rust version for dewilwine?
The version of Rust on dewilwine is network protocol 2635 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does dewilwine follow for wipes?
There are not yet enough recorded wipes for dewilwine to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days 13 hours have passed since the current world was generated.
Population
A.5What is the rank of dewilwine among Rust servers?
Ranked by player hours across seven days, dewilwine holds #14,300, in the top 64% of all ranked servers.
A.6At what level does dewilwine operate in terms of players?
At this moment dewilwine is offline, having last been seen 5 days 15 hours ago. Over the last week the count averages 0 players and reaches 1 at its height.
Tags, lists
A.7What is the meaning of the tags on dewilwine?
Tags from dewilwine, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): It offers 150 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can dewilwine be found among the Rust Statistics lists and filters?
These Rust Statistics lists include dewilwine: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on dewilwine?
No gather rate appears in the name of dewilwine. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10On which map does dewilwine take place?
Generated by the game from seed 1337, the procedural map on dewilwine measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
Connection
A.11What steps are required to join dewilwine?
Enter client.connect 78.188.140.16:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp150 | Max players. It offers 150 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs167781 | Build. This server runs game build 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.