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CRYMAP_TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 78.24.41.96:28025

Abstract

We describe the public Rust server CRYMAP_TEST, reached at 78.24.41.96:28025. At the last check it held 3 of 20 places, against a seven-day mean of 0 and a peak of 51. It ranks #4,773 of all servers, the top 22%. It last wiped 9d ago on a published biweekly schedule; the next wipe is expected Sunday 1 November, 12:14 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now3/2015% full
In the queue0no queue
Seven-day mean0peak 5, 48 h peak 4
Rank2#4,773top 22%
Last wipe9d agobiweekly schedule
Next wipe34d 15hSun 1 Nov, 12:14 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123421:0006:0015:0000:0009:0018:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020021:0006:0015:0000:0009:0018:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Sunday 1 November, 12:14 UTC, in 4d 15h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.4 daysbetween real wipes
On rhythm38%of its recent wipes
Wipe-day peak3players, last three wipes
Crowd held75%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Sun 1 Nov, 12:144d 15hits own schedule
Thu 5 Nov, 19:008d 22hforce wipefw
Sun 15 Nov, 12:1418d 15hits own schedule
Sun 29 Nov, 12:1432d 15hits own schedule
Thu 3 Dec, 19:0036d 22hforce wipefw
Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 18 Oct, 12:149d ago 2 – running 0
Wed 14 Oct, 22:1912d ago 3 halved by day 1 3.6 d 0
Thu 8 Oct, 18:4819d ago 3 held half 6.1 d 2
Tue 6 Oct, 22:3020d ago 3 – 1.8 d 0
Sat 3 Oct, 19:2724d ago 1 held half 3.1 d 1
Thu 1 Oct, 17:57fw26d ago 3 held half 2.1 d 2
Wed 30 Sep, 20:1826d ago 3 – 0.9 d 3
Fri 18 Sep, 09:0639d ago 3 halved by day 1 12.5 d 2
Mon 14 Sep, 18:1743d ago 3 halved by day 1 3.6 d 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CRYMAP_TEST
Figure 5: The map: Custom Map, size 2500, seed 1337.
Table 5: The server's published settings.
Address78.24.41.96:28025
Region–
Max players20
Group limit8, the default
Wipe schedulebiweekly
Last wipe18 Oct 2026, 12:14 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size2500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2], build server population list [3], creative-tagged rust servers [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
可爱-1000倍PVE-不掉-突袭-养殖-僵尸-无限耐久EA · groups of 8+ · biweekly · 1 on average1/100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average196/999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average87/999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average26/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average14/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average24/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of CRYMAP_TEST smooth?

Its average server fps over the last 48 hours was 192, with a minimum of 183. The highest number of entities it carried was 30,648, comprising buildings, deployables and all other objects. The peak memory usage was 2,341 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of CRYMAP_TEST?

There is no region published for CRYMAP_TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 78.24.41.96:28025.

A.3What is the reliability of CRYMAP_TEST, and is it online?

CRYMAP_TEST is currently online. It last restarted around 2 days 2 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 75%, with 126 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on CRYMAP_TEST?

The version of Rust on CRYMAP_TEST is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on CRYMAP_TEST?

The prediction follows the tag, as CRYMAP_TEST's recorded wipes are too few to confirm its schedule. The server is due to wipe on Sunday 1 November at 12:14 UTC. The world currently in use was created 9 days 8 hours ago. The server's tags give a wipe schedule of every two weeks.

A.6How would you describe wipe day on CRYMAP_TEST?

The average busiest point of recent wipes was 3 players. The crowd reached its maximum 25 hours after the latest wipe. For 75% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.

Player count

A.7What position does CRYMAP_TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts CRYMAP_TEST at #4,773, within the top 22% of ranked servers.

A.8What is the population level of CRYMAP_TEST?

The current population of CRYMAP_TEST is 3, drawn from 20 slots. The peak over seven days is 5, against an average of 0. The busiest hour of the last 48 is 16:00 UTC, averaging 3 players.

Tags and filters

A.9What is the meaning of the tags on CRYMAP_TEST?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^b (Biweekly): Wipes take place once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^c (Creative): Sandbox building: nothing is gathered, and you build freely; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins, which CRYMAP_TEST publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can CRYMAP_TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include CRYMAP_TEST: Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative. It appears under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.11Which settings and rules are in force on CRYMAP_TEST?

Its name carries no gather rate for CRYMAP_TEST. No cap is given beyond the game's default of 8 players per group. build & creative is the game mode here; building in a sandbox, gathering excluded. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.12On which map does CRYMAP_TEST take place?

The game generates CRYMAP_TEST's procedural map at size 2,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

Connection

A.13How do you connect to CRYMAP_TEST?

Press F1 inside Rust to open the console and enter client.connect 78.24.41.96:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp20Max players. 20 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^cCreative. Sandbox building: nothing is gathered, and you build freely.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. This server uses Carbon for its plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Build server population list. ruststatistics.org/top-rust-build-servers.
  4. [4]Rust Statistics. Creative-tagged rust servers. ruststatistics.org/top-rust-creative-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.