Vanilla PvE, but...
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 78.29.13.139:28015
Abstract
We describe the public Rust server Vanilla PvE, but..., reached at 78.29.13.139:28015. At the last check it held 0 of 13 places, against a seven-day mean of 1 and a peak of 71. It ranks #2,997 of all servers, the top 13%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 16:45 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Thursday 29 October, 16:45 UTC, in 11h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 10 | players, last three wipes |
| Crowd held | 0% | else halves by day 3.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 29 Oct, 16:45 | 11h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 14h | force wipefw |
| Thu 12 Nov, 16:45 | 14d 11h | its own schedule |
| Thu 26 Nov, 16:45 | 28d 11h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 14h | force wipefw |
| Thu 10 Dec, 16:45 | 42d 11h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 16:4513d ago | 11 | – | running | 0 |
| Thu 1 Oct, 17:48fw27d ago | 9+1 | halved by day 4 | 14 d | 0 |
| Mon 21 Sep, 17:5137d ago | 10 | halved by day 3 | 10 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 78.29.13.139:28015 |
|---|---|
| Region | – |
| Max players | 13 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:45 UTC |
| Hostname | ^ |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 27051999 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], rust pve servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average | 210/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average | 88/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average | 102/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average | 51/200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average | 14/100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 48 on average | 31/250 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Vanilla PvE, but... perform well?
Over the past 48 hours, it ran at an average of 116 server fps, with a low of 79. The highest number of entities it carried was 137,863, comprising buildings, deployables and all other objects. Its highest memory usage was 4,196 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Vanilla PvE, but...?
A region is not published by Vanilla PvE, but.... Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 78.29.13.139:28015.
A.3How reliable is Vanilla PvE, but..., and is it currently online?
Vanilla PvE, but... is online at this time. Based on the uptime it reports, the last restart occurred about 30 minutes ago. Of the 168 hours in the last 7 full days, 162 were served, an availability of 96%. The first record of it by Rust Statistics dates to 21 September 2026.
A.4What version of Rust is run on Vanilla PvE, but...?
The version of Rust on Vanilla PvE, but... is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Vanilla PvE, but... wipe?
Because too few wipes of Vanilla PvE, but... are recorded to confirm the schedule, the tag governs the prediction. On Thursday 29 October at 16:45 UTC the next wipe is expected. The current world has been running for 13 days 12 hours. A fortnightly wipe schedule appears in its tags.
A.6How would you describe wipe day on Vanilla PvE, but...?
Recent wipes saw an average peak of 10 players. The peak on the latest wipe came 47 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 3.5.
Player count
A.7What position does Vanilla PvE, but... occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Vanilla PvE, but... holds #2,997, in the top 13% of all ranked servers.
A.8At what level does Vanilla PvE, but... operate in terms of players?
The current population of Vanilla PvE, but... is 0, drawn from 13 slots. The peak over seven days is 7, against an average of 1. The busiest hour of the last 48 is 16:00 UTC, averaging 5 players.
Tags and filters
A.9What is the meaning of the tags on Vanilla PvE, but...?
gmvanilla (Game mode): Survival on vanilla rules; mp13 (Max players): It offers 13 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Vanilla PvE, but... publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can Vanilla PvE, but... be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Vanilla PvE, but... fits are: Modded Rust servers and Rust PvE servers: live list. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does Vanilla PvE, but... operate?
No gather rate appears in the name of Vanilla PvE, but.... No cap is given beyond the game's default of 8 players per group. pve is the game mode here; fighting other players is excluded. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
A.12On which map does Vanilla PvE, but... take place?
Size 4,500 and seed 27051999 define the procedural, game-generated map on Vanilla PvE, but.... Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join Vanilla PvE, but...?
Press F1 inside Rust to open the console and enter client.connect 78.29.13.139:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/khgSbbBgEW.
Appendix BServer tags
What each of the server's tags means. Published as mp13,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp13 | Max players. It offers 13 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.