Syktyvkar_mod
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 13d ago · 78.36.107.54:28014
Abstract
We describe the public Rust server Syktyvkar_mod, reached at 78.36.107.54:28014. It is offline at the last check, against a seven-day mean of 01. It ranks #15,085 of all servers, the top 70%. It last wiped 15d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 78.36.107.54:28014 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 13 Oct 2026, 20:35 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 2040353777 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 8/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average | 101/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average | 59/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average | 4/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 61 on average | 193/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Syktyvkar_mod have?
A region is not published by Syktyvkar_mod. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 78.36.107.54:28014 is its address.
A.2What is the reliability of Syktyvkar_mod, and is it online?
At the present moment, Syktyvkar_mod is offline; it was last seen 13 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 15 October 2026 by Rust Statistics.
A.3What is the Rust version for Syktyvkar_mod?
The version of Rust on Syktyvkar_mod is network protocol 2634 and build 167781, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Syktyvkar_mod wipe?
An estimate derived from the force wipe gives the next wipe for Syktyvkar_mod. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 15 days 2 hours ago. According to its tags, wipes happen once a month.
Player count
A.5How does Syktyvkar_mod compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Syktyvkar_mod holds #15,085, in the top 70% of all ranked servers.
A.6At what level does Syktyvkar_mod operate in terms of players?
The last recorded sighting of Syktyvkar_mod was 13 days 4 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Syktyvkar_mod signify?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Syktyvkar_mod publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Syktyvkar_mod be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Syktyvkar_mod fits. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.9Under what rules and settings does Syktyvkar_mod operate?
The name of Syktyvkar_mod states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is not in use; Valve's anti-cheat is off.
A.10What map is in use on Syktyvkar_mod?
Generated by the game from seed 2040353777, the procedural map on Syktyvkar_mod measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.11How do you connect to Syktyvkar_mod?
Press F1 inside Rust to open the console and enter client.connect 78.36.107.54:28014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://rust-syktyvkar.ucoz.net/.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. Facepunch's force wipe sets the schedule: wipes take place once a month. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.