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[ESP]FOREVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 79.112.86.235:28015

Abstract

We describe the public Rust server [ESP]FOREVER, reached at 79.112.86.235:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,613 of all servers, the top 59%. It last wiped 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/4000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,613top 59%
Last wipe26d agono schedule published
Next wipe38d 4hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:008d 4hforce wipefw
Thu 3 Dec, 19:0036d 4hforce wipefw
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:37fw26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [ESP]FOREVER
Figure 5: The map: Procedural Map, size 4000, seed 100816564. Open on RustMaps.
Table 5: The server's published settings.
Address79.112.86.235:28015
Region–
Max players400
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:37 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed100816564

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average185/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average182/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average146/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average47/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does [ESP]FOREVER have?

A region is not published by [ESP]FOREVER. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 79.112.86.235:28015 is its address.

A.2What is the reliability of [ESP]FOREVER, and is it online?

Right now, [ESP]FOREVER is offline, and the last time it was seen was 26 days 18 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for [ESP]FOREVER?

The version of Rust on [ESP]FOREVER is network protocol 2634 and build 166494, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does [ESP]FOREVER wipe?

Once a month, [ESP]FOREVER wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The current world has been running for 26 days 19 hours.

A.5What characterises wipe day on [ESP]FOREVER?

Across its recent wipes, the average peak population was 2 players. The crowd reached its maximum 1 hours after the latest wipe.

Population

A.6How does [ESP]FOREVER compare with other Rust servers in the rankings?

Ranked by player hours across seven days, [ESP]FOREVER holds #13,613, in the top 59% of all ranked servers.

A.7What is the population level of [ESP]FOREVER?

At this moment [ESP]FOREVER is offline, having last been seen 26 days 18 hours ago.

Tags, lists

A.8What do the tags associated with [ESP]FOREVER signify?

Tags from [ESP]FOREVER, read by the game's server browser, are gmvanilla (Game mode): Survival on vanilla rules; mp400 (Max players): The slot count is 400; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can [ESP]FOREVER be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [ESP]FOREVER fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does [ESP]FOREVER operate?

The name of [ESP]FOREVER states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on [ESP]FOREVER?

The game generates [ESP]FOREVER's procedural map at size 4,000, from seed 100816564. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12What is the process for joining [ESP]FOREVER?

Enter client.connect 79.112.86.235:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp400,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp400Max players. The slot count is 400.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. This server runs game build 166494.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.