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Hunter's Cove

Rust Statistics

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Offline · checked 1d ago · 79.127.254.134:28015

Abstract

We describe the public Rust server Hunter's Cove, reached at 79.127.254.134:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,548 of all servers, the top 52%. It last wiped 2d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#11,548top 52%
Last wipe2d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75122:0023:0000:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 52% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm38%of its recent wipes
Wipe-day peak1players, last three wipes
Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 02:522d ago 1 – running 0
Sat 17 Oct, 02:3111d ago 1 – 9 d 0
Thu 15 Oct, 22:2713d ago 1 – 1.2 d 1
Thu 15 Oct, 01:4013d ago 1 – 0.9 d 1
Tue 13 Oct, 23:2015d ago 1 – 1.1 d 1
Mon 12 Oct, 23:0316d ago 1 – 1 d 1
Sat 3 Oct, 06:3225d ago 1 held half 9.7 d 1
Fri 2 Oct, 21:1526d ago 1 – 0.4 d 1
Fri 2 Oct, 03:1626d ago 1 – 0.7 d 1
Sat 26 Sep, 04:5532d ago 1 – 5.9 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: ShatterpointIsle.
Table 4: The server's published settings.
Address79.127.254.134:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 02:52 UTC
Hostname–
First seen16 Sep 2026
MapShatterpointIsle
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average38/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Hunter's Cove based?

A region is not published by Hunter's Cove. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 79.127.254.134:28015 is its address.

A.2What is the reliability of Hunter's Cove, and is it online?

Hunter's Cove is currently offline, with the last sighting 24 hours ago. Of the 168 hours in the last 7 full days, 3 were served, an availability of 2%. It was first observed on 16 September 2026 by Rust Statistics.

A.3What is the Rust version for Hunter's Cove?

The version of Rust on Hunter's Cove is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Hunter's Cove?

Prediction of the next wipe is impossible for Hunter's Cove, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 2 days 22 hours.

A.5How would you describe wipe day on Hunter's Cove?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 45 hours after the latest wipe.

Player count

A.6How does Hunter's Cove compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Hunter's Cove at #11,548, within the top 52% of ranked servers.

A.7What is the population level of Hunter's Cove?

Hunter's Cove is not online now; 24 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. Averaging 1 players, 23:00 UTC was the busiest hour of the past 48.

Tags, lists

A.8How should the tags on Hunter's Cove be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags Hunter's Cove publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Hunter's Cove be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Hunter's Cove: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.10Under what rules and settings does Hunter's Cove operate?

The name of Hunter's Cove states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

Connection

A.11What is the process for joining Hunter's Cove?

Press F1 inside Rust to open the console and enter client.connect 79.127.254.134:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. 1 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.