Facepunch Unsecure
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 79.137.98.20:28021
Abstract
We describe the public Rust server Facepunch Unsecure, reached at 79.137.98.20:28021. At the last check it held 3 of 6 places, against a seven-day mean of 1 and a peak of 61. It ranks #2,562 of all servers, the top 12%. It last wiped 26d ago.
Keywordsofficial
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 18 days | between real wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 10 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 11:3126d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:5044d ago | 6 | halved by day 10 | 18 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 79.137.98.20:28021 |
|---|---|
| Region | – |
| Max players | 6 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 11:31 UTC |
| Hostname | facepunchunsecure.playrust.com |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 6974352 |
7Operator
125 servers publish a playrust.com hostname; the busiest are listed.
| Server | Status | Players |
|---|---|---|
| [US East] Facepunch Premium 1 | online | 65/400 |
| [EU] Facepunch 1 | online | 50/400 |
| [US] Facepunch Softcore 2 | online | 46/300 |
| [EA] Softcore 1 | online | 42/350 |
| [EU] Facepunch Premium 1 | online | 36/350 |
| [US] Facepunch Softcore 1 | online | 34/300 |
| [US East] Facepunch Primitive 1 | online | 32/400 |
| [EU East] Facepunch 4 | online | 22/350 |
8Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Facepunch official servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average | 147/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 130/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 15/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average | 18/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 15/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average | 45/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of Facepunch Unsecure smooth?
Its average server fps over the last 48 hours was 30, with a minimum of 30. Buildings, deployables and all other world objects counted together reached a maximum of 118,951 entities. Its highest memory usage was 4,395 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Facepunch Unsecure based?
There is no region published for Facepunch Unsecure. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 79.137.98.20:28021.
A.3What is the online status and reliability of Facepunch Unsecure?
Facepunch Unsecure is online at this time. Based on the uptime it reports, the last restart occurred about 15 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Facepunch Unsecure?
Rust network protocol 2635 and build 168909 is the version that Facepunch Unsecure runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does Facepunch Unsecure follow for wipes?
Too few wipes by Facepunch Unsecure have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 17 hours ago.
A.6How would you describe wipe day on Facepunch Unsecure?
Across its recent wipes, the average peak population was 4 players. The crowd reached its maximum 28 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 10.
Player count
A.7What is the rank of Facepunch Unsecure among Rust servers?
The seven-day player-hours ranking puts Facepunch Unsecure at #2,562, within the top 12% of ranked servers.
A.8At what level does Facepunch Unsecure operate in terms of players?
On Facepunch Unsecure, 3 of the 6 slots are occupied at present. Over the last week the count averages 1 players and reaches 6 at its height. Averaging 5 players, 17:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9Who is responsible for running Facepunch Unsecure?
124 other servers we track share the playrust.com hostname published by Facepunch Unsecure; the same operator most likely runs them.
A.10What is the meaning of the tags on Facepunch Unsecure?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is survival as standard Rust plays; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Facepunch Unsecure publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.11Where can Facepunch Unsecure be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Facepunch Unsecure fits are: Official Rust servers. It appears under the following filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Settings and map
A.12Under what rules and settings does Facepunch Unsecure operate?
No gather rate appears in the name of Facepunch Unsecure. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The in-game Official tab lists it. VAC is inactive: the anti-cheat from Valve is off.
A.13What map is in use on Facepunch Unsecure?
Generated by the game from seed 6974352, the procedural map on Facepunch Unsecure measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.14What is the process for joining Facepunch Unsecure?
Press F1 inside Rust to open the console and enter client.connect 79.137.98.20:28021. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| On Rust Statistics | |
| official | Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand. |
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp6 | Max players. 6 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Facepunch official servers. ruststatistics.org/top-official-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.